Yamaha MOX8 Reference Manual - Page 8

Memory structure of Mixing, A/D Input Block - midi setup

Page 8 highlights

Mixing Part. In this case, the sound of the Song/Pattern you created may change unexpectedly if you edit or delete the Voice used for the Song/Pattern Mixing in the Voice mode. Mixing Voices are provided to prevent these accidental sound changes. Memory structure of Mixing A Mixing program is provided for each Song or Pattern. Selecting a different Song/Pattern calls up a different Mixing program. A Mixing Voice provides 16 memories for each Mixing program (Song or Pattern). Selecting a different Song/Pattern calls up the different Mixing Voice as well as the Mixing program. If you wish to use a Mixing Voice of a certain Song/Pattern for another Song/Pattern, execute the Copy operation (page 123) in the Mixing Voice Job. Note that up to 256 Mixing Voices can be stored for all Songs and Patterns. If the memory for Mixing Voices is full, delete the Mixing Voices you don't need by executing the Delete job of the Mixing Voice job. Maximum Polyphony Maximum polyphony refers to the highest number of notes that can be sounded simultaneously from the internal tone generator of the instrument. The maximum polyphony of this synthesizer is 64. When the internal tone generator block receives a number of notes exceeding the maximum polyphony, previously played notes are cut off. Keep in mind this may be especially noticeable with Voices not having decay. Furthermore, the maximum polyphony applies to the number of Voice Elements used, not the number of Voices. When Normal Voices that include up to eight Elements are used, the maximum number of simultaneous notes may be less than 64. Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Controller block Effect block Internal memory Reference Voice mode Performance mode Song mode Pattern mode Mixing mode Master mode Remote mode Utility mode Quick setup File mode A/D Input Block This block handles the audio signal input from the A/D INPUT [L]/[R] jacks. Various parameters such as volume, pan, and effect can be set for the audio signal and the sound is output together with other Voices. The Insertion Effect as well as the System Effects can be applied to the audio signal input via the A/D INPUT [L]/[R] jacks. The A/D Input block related parameters can be set in the following display. Appendix MIDI Mode Voice mode Performance mode Song/Pattern mode Display VCE A/D display in the Utility mode A/D IN display in Performance Common Edit A/D IN display in Mixing Common Edit Corresponding page in the Reference Manual Page 145 Page 62 Page 116 The effect which is applied to the audio signal input from the A/D INPUT [L]/[R] jacks is set in the USB I/O display (page 147) of the Utility mode. The gain of the audio signal from the A/D INPUT [L]/[R] jacks can be adjusted via the A/D INPUT [GAIN] knob on the panel. Moreover, the on/off setting of the audio signal from the A/D INPUT [L]/[R] jacks can be set via the A/D INPUT [ON/OFF] button. MOX6/MOX8 Reference Manual 8

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160

MOX6/MOX8 Reference Manual
8
Basic Structure
Functional blocks
Tone Generator block
A/D Input block
Sequencer block
Arpeggio block
Controller block
Effect block
Internal memory
Reference
Voice mode
Performance mode
Song mode
Pattern mode
Mixing mode
Master mode
Remote mode
Utility mode
Quick setup
File mode
Appendix
MIDI
Mixing Part. In this case, the sound of the Song/Pattern you created may change unexpectedly if you
edit or delete the Voice used for the Song/Pattern Mixing in the Voice mode. Mixing Voices are provided
to prevent these accidental sound changes.
A Mixing program is provided for each Song or Pattern. Selecting a different Song/Pattern calls up a
different Mixing program. A Mixing Voice provides 16 memories for each Mixing program (Song or
Pattern). Selecting a different Song/Pattern calls up the different Mixing Voice as well as the Mixing
program. If you wish to use a Mixing Voice of a certain Song/Pattern for another Song/Pattern, execute
the Copy operation (
page 123
) in the Mixing Voice Job. Note that up to 256 Mixing Voices can be stored
for all Songs and Patterns. If the memory for Mixing Voices is full, delete the Mixing Voices you don’t
need by executing the Delete job of the Mixing Voice job.
A/D Input Block
This block handles the audio signal input from the A/D INPUT [L]/[R] jacks. Various parameters such as volume, pan,
and effect can be set for the audio signal and the sound is output together with other Voices. The Insertion Effect as well
as the System Effects can be applied to the audio signal input via the A/D INPUT [L]/[R] jacks. The A/D Input block
related parameters can be set in the following display.
The effect which is applied to the audio signal input from the A/D INPUT [L]/[R] jacks is set in the USB I/O display (
page
147
) of the Utility mode. The gain of the audio signal from the A/D INPUT [L]/[R] jacks can be adjusted via the A/D
INPUT [GAIN] knob on the panel. Moreover, the on/off setting of the audio signal from the A/D INPUT [L]/[R] jacks can
be set via the A/D INPUT [ON/OFF] button.
Memory structure of Mixing
Maximum Polyphony
Maximum polyphony refers to the highest number of notes that can be sounded simultaneously
from the internal tone generator of the instrument. The maximum polyphony of this synthesizer is
64. When the internal tone generator block receives a number of notes exceeding the maximum
polyphony, previously played notes are cut off. Keep in mind this may be especially noticeable
with Voices not having decay. Furthermore, the maximum polyphony applies to the number of
Voice Elements used, not the number of Voices. When Normal Voices that include up to eight
Elements are used, the maximum number of simultaneous notes may be less than 64.
Mode
Display
Corresponding page in
the Reference Manual
Voice mode
VCE A/D display in the Utility mode
Page 145
Performance mode
A/D IN display in Performance Common Edit
Page 62
Song/Pattern mode
A/D IN display in Mixing Common Edit
Page 116