Adobe 65018518 User Guide - Page 205

Replace or remove the target instance of a tween, View and edit property keyframes of a tween span

Page 205 highlights

USING FLASH CS4 PROFESSIONAL 200 Timelines and Animation • To paste frames into an existing tween span, Ctrl-drag (Windows) or Command-drag (Macintosh) to select the frames to replace and choose Paste Frames from the span context menu. Simply pasting an entire span onto another span replaces the entire second span. Replace or remove the target instance of a tween To replace the target instance of a tween span, do one of the following: • Select the span and then drag the new symbol from the Library panel onto the Stage. • Select the new symbol in the Library panel and the target instance of the tween on the Stage and choose Modify > Symbol > Swap Symbol. • Select the span and paste a symbol instance or text from the clipboard. To remove the target instance of a tween span without removing the tween, select the span and press the Delete key. View and edit property keyframes of a tween span • To view frames containing property keyframes in a span for different properties, select the span and choose View Keyframes from the span context menu and then choose the property type from the submenu. • To remove a property keyframe from a span, Ctrl-click (Windows) or Command-click (Macintosh) the property keyframe to select it and then right-click (Windows) or Ctrl-click (Macintosh) the property keyframe and choose Clear Keyframe for the property type you want to delete the keyframe for. • To add property keyframes for a specific property type to a span, Ctrl-click (Windows) or Command-click (Macintosh) to select one or more frames in the span. Then right-click (Windows) or Ctrl-click (Macintosh) and choose Insert Keyframe > property type from the span context menu. Flash adds property keyframes to the selected frames. You can also set a property of the target instance in a selected frame to add a property keyframe. • To add a property keyframe for all property types to a span, place the playhead in the frame where you want to add the keyframe and choose Insert > Timeline > Keyframe, or press F6. • To reverse the direction of motion of a tween, choose Motion Path > Reverse Path from the span context menu. • To change a tween span to static frames, select the span and choose Remove Tween from the span context menu. • To convert a tween span to a frame-by-frame animation, select the span and choose Convert to Frame by Frame Animation from the span context menu. • To move a property keyframe to a different frame in the same tween span or a different tween span, Ctrl-click (Windows) or Command-click (Macintosh) the property keyframe to select it and then drag the property keyframe to the new location. • To copy a property keyframe to another location in the tween span, Ctrl-click (Windows) or Command-click (Macintosh) the property keyframe to select it and then Alt-drag (Windows) or Option-drag (Macintosh) the property keyframe to the new location. Add or remove 3D property keyframes in a tween ❖ Right-click (Windows) or Ctrl-click (Macintosh) the tween span in the Timeline and choose 3D tween from the context menu. If the tween span contained no 3D property keyframes, Flash adds them to each existing X and Y position and rotation property keyframe. If the tween span already contained 3D property keyframes, Flash removes them. Updated 5 March 2009

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200
USING FLASH CS4 PROFESSIONAL
Timelines and Animation
To paste frames into an existing tween span, Ctrl-drag (Windows) or Command-drag (Macintosh) to select the
frames to replace and choose Paste Frames from the span context menu.
Simply pasting an entire span onto another span replaces the entire second span.
Replace or remove the target instance of a tween
To replace the target instance of a tween span, do one of the following:
Select the span and then drag the new symbol from the Library panel onto the Stage.
Select the new symbol in the Library panel and the target instance of the tween on the Stage and choose Modify
>
Symbol
> Swap Symbol.
Select the span and paste a symbol instance or text from the clipboard.
To remove the target instance of a tween span without removing the tween, select the span and press the Delete key.
View and edit property keyframes of a tween span
To view frames containing property keyframes in a span for different properties, select the span and choose View
Keyframes from the span context menu and then choose the property type from the submenu.
To remove a property keyframe from a span, Ctrl-click (Windows) or Command-click (Macintosh) the property
keyframe to select it and then right-click (Windows) or Ctrl-click (Macintosh) the property keyframe and choose
Clear Keyframe for the property type you want to delete the keyframe for.
To add property keyframes for a specific property type to a span, Ctrl-click (Windows) or Command-click
(Macintosh) to select one or more frames in the span. Then right-click (Windows) or Ctrl-click (Macintosh) and
choose Insert Keyframe
>
property type
from the span context menu. Flash adds property keyframes to the selected
frames. You can also set a property of the target instance in a selected frame to add a property keyframe.
To add a property keyframe for all property types to a span, place the playhead in the frame where you want to add
the keyframe and choose Insert
> Timeline
> Keyframe, or press F6.
To reverse the direction of motion of a tween, choose Motion Path
> Reverse Path from the span context menu.
To change a tween span to static frames, select the span and choose Remove Tween from the span context menu.
To convert a tween span to a frame-by-frame animation, select the span and choose Convert to Frame by Frame
Animation from the span context menu.
To move a property keyframe to a different frame in the same tween span or a different tween span, Ctrl-click
(Windows) or Command-click (Macintosh) the property keyframe to select it and then drag the property keyframe
to the new location.
To copy a property keyframe to another location in the tween span, Ctrl-click (Windows) or Command-click
(Macintosh) the property keyframe to select it and then Alt-drag (Windows) or Option-drag (Macintosh) the
property keyframe to the new location.
Add or remove 3D property keyframes in a tween
Right-click (Windows) or Ctrl-click (Macintosh) the tween span in the Timeline and choose 3D tween from the
context menu.
If the tween span contained no 3D property keyframes, Flash adds them to each existing X and Y position and rotation
property keyframe. If the tween span already contained 3D property keyframes, Flash removes them.
Updated 5 March 2009