Adobe 65018518 User Guide - Page 97

Paths, for example, a circle, or

Page 97 highlights

USING FLASH CS4 PROFESSIONAL 92 Creating and Editing Artwork Pixels in bitmap art. When you edit a bitmap graphic, you modify pixels rather than lines and curves. Bitmap graphics are resolution dependent, because the data describing the image is fixed to a grid of a particular size. Editing a bitmap graphic can change the quality of its appearance. In particular, resizing a bitmap graphic can make the edges of the image ragged as pixels are redistributed within the grid. Displaying a bitmap graphic on an output device that has a lower resolution than the image itself also degrades its quality. Paths Whenever you draw a line or shape in Flash, you create a line called a path. A path is made up of one or more straight or curved segments. The beginning and end of each segment is denoted by anchor points, which work like pins holding a wire in place. A path can be closed (for example, a circle), or open, with distinct endpoints (for example, a wavy line). You change the shape of a path by dragging its anchor points, the direction points at the end of direction lines that appear at anchor points, or the path segment itself. A C B E D F Components of a path A. Selected (solid) endpoint B. Selected anchor point C. Unselected anchor point D. Curved path segment E. Direction point F. Direction line. Paths can have two kinds of anchor points: corner points and smooth points. At a corner point, a path abruptly changes direction. At a smooth point, path segments are connected as a continuous curve. You can draw a path using any combination of corner and smooth points. If you draw the wrong type of point, you can always change it. A B C Points on a path A. Four corner points B. Four smooth points C. Combination of corner and smooth points. A corner point can connect any two straight or curved segments, while a smooth point always connects two curved segments. Updated 5 March 2009

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92
USING FLASH CS4 PROFESSIONAL
Creating and Editing Artwork
Pixels in bitmap art.
When you edit a bitmap graphic, you modify pixels rather than lines and curves. Bitmap graphics are resolution
dependent, because the data describing the image is fixed to a grid of a particular size. Editing a bitmap graphic can
change the quality of its appearance. In particular, resizing a bitmap graphic can make the edges of the image ragged
as pixels are redistributed within the grid. Displaying a bitmap graphic on an output device that has a lower resolution
than the image itself also degrades its quality.
Paths
Whenever you draw a line or shape in Flash, you create a line called a
path
. A path is made up of one or more straight
or curved
segments
. The beginning and end of each segment is denoted by
anchor points
, which work like pins holding
a wire in place. A path can be
closed
(for example, a circle), or
open
, with distinct
endpoints
(for example, a wavy line).
You change the shape of a path by dragging its anchor points, the
direction points
at the end of
direction lines
that
appear at anchor points, or the path segment itself.
Components of a path
A.
Selected (solid) endpoint
B.
Selected anchor point
C.
Unselected anchor point
D.
Curved path segment
E.
Direction point
F.
Direction line.
Paths can have two kinds of anchor points: corner points and smooth points. At a
corner point
, a path abruptly changes
direction. At a
smooth point
, path segments are connected as a continuous curve. You can draw a path using any
combination of corner and smooth points. If you draw the wrong type of point, you can always change it.
Points on a path
A.
Four corner points
B.
Four smooth points
C.
Combination of corner and smooth points.
A corner point can connect any two straight or curved segments, while a smooth point always connects two curved
segments.
A
B
D
C
F
E
A
B
C
Updated 5 March 2009