Asus AGP-V6600 Deluxe ASUS V6800/V6600 Series Graphic Card English Version Use - Page 62
S/W Reference
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4. Software Reference More Options 4. S/W Reference Direct3D Texel Alignment Changing these values will change where the texel origin is defined. The default values conform to the Direct3D specifications. Some software may expect the texel origin to be defined elsewhere. The image quality of such applications will improve if the texel origin is redefined. Dragging the slider to the left positions the texel origin toward the upper left corner and to the right positions it toward the center (range: 0 to 7, default: 3). PCI Texture Memory Size NOTE: This setting applies only to PCI display adapters or to AGP display adapters running in PCI compatibility mode. PCI Texture Memory Size lets you set the amount of system memory for texture storage. Clicking the up arrow increases the memory size while clicking the down arrow decreases the size of system memory for textures. The maximum amount of system memory for texture storage depends on the physical memory installed on your system. Turn off V-SYNC waiting Turn off V-SYNC waiting lets an image to be immediately rendered to the screen without waiting to be synchronized with the vertical retrace of the monitor. This option allows for frame rates higher than the refresh rate of your monitor. This may, however, produce visual artifacts and tearing, resulting in reduced image quality. Pre-Rendering Maximum pre-render frames allows you to limit the number of frames the CPU can prepare before they are processed by the graphics chip when vertical sync is turned off. Reduce this value if you experience, while playing games, a noticeable delay in the response of the input devices connected to your computer. 62 ASUS V6600/V6800 Series User's Manual