NVIDIA 4000 User Manual - Page 5

Features

Page 5 highlights

Features PCI Bus Interface • PCI Bus mastering compatible • PCI 2.2 compliance Graphics Processor Unit (GPU) • 256-bit graphics engine • 64MB / 128MB DDR memory access bus. • Integrated dual 270 MHz RAMDACs drives CRT display • 2 dual 128bit pixel pipelines rendering • Surface engine for high-order surfaces and patches • Programmable Vertex Shader • Programmable Pixel Shader • HRAA - high - resolution anti-aliasing • Integrated hardware transform engine • Integrated hardware lighting engine • DirectX® and S3TC® texture compression • Dual cube environment mapping capability • Hardware accelerated real-time shadows Performance • Up to 1.1billion AA samples per second fill rate • Up to 8.0 GB/sec memory bandwidth • Up to 34 Million triangles/sec. • True, reflective bump mapping 5

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5
Features
PCI Bus Interface
PCI Bus mastering compatible
PCI 2.2 compliance
Graphics Processor Unit (GPU)
256-bit graphics engine
64MB / 128MB DDR memory access bus.
Integrated dual 270 MHz RAMDACs drives CRT
display
2 dual 128bit pixel pipelines rendering
Surface engine for high-order surfaces and patches
Programmable Vertex Shader
Programmable Pixel Shader
HRAA - high - resolution anti-aliasing
Integrated hardware transform engine
Integrated hardware lighting engine
DirectX
®
and S3TC
®
texture compression
Dual cube environment mapping capability
Hardware accelerated real-time shadows
Performance
Up to 1.1billion AA samples per second fill rate
Up to 8.0 GB/sec memory bandwidth
Up to 34 Million triangles/sec.
True, reflective bump mapping