Epson PictureMate Zoom - PM 290 Basics - Page 38

Installing Software for Macintosh, User's Guide

Page 38 highlights

9 If you see the screen below, click No (unless PictureMate is your only printer). Note: With Windows Vista, PictureMate is automatically set as your default printer. If you have another printer, you can change this setting in the Windows Control Panel. 10 When you see a message that your printer driver is installed, click Next. ArcSoft® PhotoImpression™ and your on-screen User's Guide are installed. 11 When you see the Creative Zone screen, click Add Icon. 12 When you're finished, click Exit. You see the registration screen. 13 Follow the on-screen instructions to register PictureMate. 14 Remove the CD and restart your computer. Now you can print photos from your computer on PictureMate (see page 39). Installing Software for Macintosh Before you start, make sure PictureMate does NOT have a memory card inserted in it. 1 Connect the USB cable to any open USB port on your Macintosh. Then connect the other end to the USB port on the back of PictureMate. 2 Press the On button to turn on PictureMate. 37

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37
9
If you see the screen below, click
No
(unless
PictureMate is your only printer).
Note: With Windows Vista, PictureMate is automatically
set as your default printer. If you have another printer, you
can change this setting in the Windows Control Panel.
10
When you see a message that your printer driver is
installed, click
Next
. ArcSoft
®
PhotoImpression™
and your on-screen
User’s Guide
are installed.
11
When you see the Creative Zone screen, click
Add
Icon.
12
When you’re finished, click
Exit
. You see the
registration screen.
13
Follow the on-screen instructions to register
PictureMate.
14
Remove the CD and restart your computer.
Now you can print photos from your computer on
PictureMate (see page 39).
Installing Software for Macintosh
Before you start, make sure PictureMate does
NOT
have a memory card inserted in it.
1
Connect the USB cable to any open USB port on
your Macintosh. Then connect the other end to
the
USB port on the back of PictureMate.
2
Press the
On
button to turn on PictureMate.