HP 33s hp 33s_user's manual_English_E_HDPM20PIE56.pdf - Page 48

Correcting Mistakes with LAST X, Wrong One-Number Function, Mistakes with Two-number Functions

Page 48 highlights

2. Reusing a number in a calculation. See appendix B for a comprehensive list of the functions that save x in the LAST X register. Correcting Mistakes with LAST X Wrong One-Number Function If you execute the wrong one-number function, use {  to retrieve the number so you can execute the correct function. (Press ‡ first if you want to clear the incorrect result from the stack.) Since Q and | T don't cause the stack to drop, you can recover from these functions in the same manner as from one-number functions. Example: Suppose that you had just computed ln 4.7839 × (3.879 × 105) and wanted to find its square root, but pressed  by mistake. You don't have to start over! To find the correct result, press { #. Mistakes with Two-number Functions If you make a mistake with a two-number operation, (›, …, z, q, , { F, | D Qor | T), you can correct it by using {  and the inverse of the two-number function. 1. Press {  to recover the second number (x just before the operation). 2. Execute the inverse operation. This returns the number that was originally first. The second number is still in the LAST X register. Then: „ If you had used the wrong function, press {  again to restore the original stack contents. Now execute the correct function. „ If you had used the wrong second number, key in the correct one and execute the function. If you had used the wrong first number, key in the correct first number, press {  to recover the second number, and execute the function again. (Press ‡ first if you want to clear the incorrect result from the stack.) 2-8 RPN: The Automatic Memory Stack

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2–8
RPN: The Automatic Memory Stack
2.
Reusing a number in a calculation.
See appendix B for a comprehensive list of the functions that save
x
in the LAST X
register.
Correcting Mistakes with LAST X
Wrong One–Number Function
If you execute the wrong one–number function, use
to retrieve the
number so you can execute the correct function. (Press
first
if you want to
clear the incorrect result from the stack.)
Since
and
don't cause the stack to drop, you can recover from
these functions in the same manner as from one–number functions.
Example:
Suppose that you had just computed ln 4.7839
×
(3.879
×
10
5
) and wanted to
find its square root, but pressed
by mistake. You don't have to start over! To
find the correct result, press
.
Mistakes with Two–number Functions
If you make a mistake with a two–number operation, (
,
,
,
,
,
,
,
,
,
,
or
),
you can correct it by using
and the
inverse
of the two–number
function.
1.
Press
to recover the second number (
x
just before the operation).
2.
Execute the inverse operation. This returns the number that was originally first.
The second number is still in the LAST X register. Then:
If you had used the
wrong function
, press
again to restore
the original stack contents. Now execute the correct function.
If you had used the
wrong second number
, key in the correct one and
execute the function.
If you had used the
wrong first number
, key in the correct first number, press
to recover the second number, and execute the function again. (Press
first
if you want to clear the incorrect result from the stack.)