Intel D945GSEJT Product Guide - Page 15

Intel 945GSE Graphics Subsystem, Intel, GMA950 Graphics Controller, Video Memory Allocation - board

Page 15 highlights

Desktop Board Features Intel 945GSE Graphics Subsystem Intel® GMA950 Graphics Controller The Intel GMA950 graphics controller features the following: • 166 MHz core frequency • High performance 3-D setup and render engine • High quality texture engine ⎯ DX9* Compliant Hardware Pixel Shader 2.0 ⎯ Alpha and luminance maps ⎯ Texture color-keying/chroma-keying ⎯ Cubic environment reflection mapping ⎯ Enhanced texture blending functions • 3D Graphics Rendering enhancements ⎯ 1.3 Dual Texture GigaPixel/second Fill Rate ⎯ 16 and 32 bit color ⎯ Maximum 3D supported resolution of 1600 x 1200 x 32 at 85 Hz ⎯ Vertex cache ⎯ Anti-aliased lines ⎯ OpenGL* version 1.4 support with vertex buffer and EXT_Shadow extensions • 2D Graphics enhancements ⎯ 8, 16, and 32 bit color ⎯ Optimized 256-bit BLT engine ⎯ Color space conversion ⎯ Anti-aliased lines • Video ⎯ Hardware motion compensation for MPEG2 ⎯ Software DVD at 30 fps full screen • Intel® Zoom Utility Video Memory Allocation Video memory is allocated from the total available system memory for the efficient balancing of 2-D/3-D graphics performance and overall system performance. Dynamic allocation of system memory to video memory is as follows: • 256 MB total RAM results in 32 MB video RAM • 512 MB total RAM results in 64 MB video RAM • 1 GB total RAM results in 128 MB video RAM • 2 GB total RAM results in 224 MB video RAM Analog Display (VGA) Support The VGA port supports analog displays. The maximum supported resolution is 2048 x 1536 (QXGA) at a 75 Hz refresh rate. 15

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Desktop Board Features
15
Intel 945GSE Graphics Subsystem
Intel
®
GMA950 Graphics Controller
The Intel GMA950 graphics controller features the following:
166 MHz core frequency
High performance 3-D setup and render engine
High quality texture engine
DX9* Compliant Hardware Pixel Shader 2.0
Alpha and luminance maps
Texture color-keying/chroma-keying
Cubic environment reflection mapping
Enhanced texture blending functions
3D Graphics Rendering enhancements
1.3 Dual Texture GigaPixel/second Fill Rate
16 and 32 bit color
Maximum 3D supported resolution of 1600 x 1200 x 32 at 85 Hz
Vertex cache
Anti-aliased lines
OpenGL* version 1.4 support with vertex buffer and EXT_Shadow extensions
2D Graphics enhancements
8, 16, and 32 bit color
Optimized 256-bit BLT engine
Color space conversion
Anti-aliased lines
Video
Hardware motion compensation for MPEG2
Software DVD at 30 fps full screen
Intel
®
Zoom Utility
Video Memory Allocation
Video memory is allocated from the total available system memory for the efficient
balancing of 2-D/3-D graphics performance and overall system performance.
Dynamic
allocation of system memory to video memory is as follows:
256 MB total RAM results in 32 MB video RAM
512 MB total RAM results in 64 MB video RAM
1 GB total RAM results in 128 MB video RAM
2 GB total RAM results in 224 MB video RAM
Analog Display (VGA) Support
The VGA port supports analog displays.
The maximum supported resolution is 2048 x
1536 (QXGA) at a 75 Hz refresh rate.