Mackie Mix5 Owners Manual - Page 22

Appendix C: Table of Effects Presets

Page 22 highlights

Mix5 • Mix8 • Mix12FX Appendix C: Table of Effects Presets No. Title 01 Small Stage 02 Small Room 03 Large Room 04 Warm Hall 05 Bright Hall 06 Classic Plate 07 Bright Plate 08 Vocal Plate 09 Chorus 10 Flanger 11 Slapback 12 Space Echo Description Example of its use This preset simulates the sound of a small concert stage, Useful for vocals or guitars in fast paced, with a short reverb time and reverberant space. high-energy songs that call for a "live" sounding reverberation. The small room reverb simulates the reverberation (persistence of sound) in a typical small room. Small rooms are typically coined "dead" rooms with little to no reverb. Some artists record guitars (and/or bass) from a bathroom to get a "punchier" sound out of their amp. The large room reverb simulates the reverberation (persistence of sound) in a typical large room. Large rooms are typically coined "live" rooms since they have a lot of reverb. Sound tends to carry in large rooms with a lot of open space. This works well for a good, boomy kick sound. This reverb simulates the sound of a spacious, yet cozy, heavily draped and carpeted concert hall with an especially warm tone. Perfect for adding natural concert hall ambience to close-mic'ed orchestral instruments. This reverb is characterized by its large, spacious sound, Useful on vocals that require a brighter reverb long pre-delay and vibrant tone. It has a bright tone to cut through the mix, or for giving acoustic with lots of scattered reflections to simulate harder, more instruments a livelier vibe. reflective surfaces. This preset emulates vintage mechanical reverberation that was generated with a metal plate. Its sound is characterized by lots of early reflections and no pre-delay. Perfect for thickening percussive instruments, such as a snare drum, or tight vocal arrangements. More than just a shiny object, the bright plate is a fast-acting, airy reverb that scoops the lows out of a standard or classic plate reverb. Excellent for midrange instruments such as acoustic guitars, or percussion such as snares and toms. This vintage plate emulation is warmer than your standard plate, with a long reverberant tail, lots of fast reflections and a very short pre-delay. Particularly suited for vocal signals, but can also be used for extra-thick drum tracks. This preset provides a soft, ethereal sweeping effect Perfect for enhancement of electric and acoustic that is useful for thickening and for making a particular guitar and bass, or to add a dramatic effect to sound pop out of the mix. vocals, particularly group harmonies and choirs. The flanger creates a strong sweeping effect, useful for This effect is particularly effective on electric thickening and for making a particular sound really pop. guitars (rhythm and lead) in rock 'n roll. This effect encompasses a longer delay time with little to no feedback. Slapback is typically used to capture the vocal sound heard on rock 'n roll records from the 1950s, although it's used on drums and other percussion, as well. A long-lasting, repetitive delay. We may title it the The entirety of Radiohead's OK Computer "Space Echo", but around the office it's known as Greg's album (which, hey, won a Grammy Award Outstanding Long-lasting Delay, or GOLD! for Best Alternative Music Performance in 1998). 22 Mix5 • Mix8 • Mix12FX

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24

22
Mix5 • Mix8 • Mix12FX
Mix5 • Mix8 • Mix12FX
Appendix C: Table of Effects Presets
No. Title
Description
Example of its use
01
Small Stage
This preset simulates the sound of a small concert stage,
with a short reverb time and reverberant space.
Useful for vocals or guitars in fast paced,
high-energy songs that call for a “live” sounding
reverberation.
02
Small Room
The small room reverb simulates the reverberation
(persistence of sound) in a typical small room.
Small rooms are typically coined “dead” rooms
with little to no reverb.
Some artists record guitars (and/or bass) from
a bathroom to get a “punchier” sound out of
their amp.
03
Large Room
The large room reverb simulates the reverberation
(persistence of sound) in a typical large room.
Large rooms are typically coined “live” rooms
since they have a lot of reverb.
Sound tends to carry in large rooms with a lot of
open space. This works well for a good, boomy
kick sound.
04
Warm Hall
This reverb simulates the sound of a spacious, yet
cozy, heavily draped and carpeted concert hall with
an especially warm tone.
Perfect for adding natural concert hall ambience
to close-mic’ed orchestral instruments.
05
Bright Hall
This reverb is characterized by its large, spacious sound,
long pre-delay and vibrant tone. It has a bright tone
with lots of scattered reflections to simulate harder, more
reflective surfaces.
Useful on vocals that require a brighter reverb
to cut through the mix, or for giving acoustic
instruments a livelier vibe.
06
Classic Plate
This preset emulates vintage mechanical reverberation
that was generated with a metal plate. Its sound
is characterized by lots of early reflections and
no pre-delay.
Perfect for thickening percussive instruments,
such as a snare drum, or tight vocal
arrangements.
07
Bright Plate
More than just a shiny object, the bright plate is
a fast-acting, airy reverb that scoops the lows out
of a standard or classic plate reverb.
Excellent for midrange instruments such as
acoustic guitars, or percussion such as snares
and toms.
08
Vocal Plate
This vintage plate emulation is warmer than your
standard plate, with a long reverberant tail, lots
of fast reflections and a very short pre-delay.
Particularly suited for vocal signals, but can
also be used for extra-thick drum tracks.
09
Chorus
This preset provides a soft, ethereal sweeping effect
that is useful for thickening and for making a particular
sound pop out of the mix.
Perfect for enhancement of electric and acoustic
guitar and bass, or to add a dramatic effect to
vocals, particularly group harmonies and choirs.
10
Flanger
The flanger creates a strong sweeping effect, useful for
thickening and for making a particular sound really pop.
This effect is particularly effective on electric
guitars (rhythm and lead) in rock 'n roll.
11
Slapback
This effect encompasses a longer delay time with little to
no feedback.
Slapback is typically used to capture the vocal
sound heard on rock 'n roll records from the
1950s, although it's used on drums and other
percussion, as well.
12
Space Echo
A long-lasting, repetitive delay. We may title it the
“Space Echo”, but around the office it's known as Greg's
Outstanding Long-lasting Delay, or GOLD!
The entirety of Radiohead’s
OK Computer
album (which, hey, won a Grammy Award
for Best Alternative Music Performance in 1998).