Pfaff creative 1371 Owner's Manual - Page 84

Writing, texts

Page 84 highlights

AAAH Writing texts Begin by marking the begrnning of the text on the fabnc, After sewing, cut the threads between letters and numbers and in the spacings (Fig. 1). If you want to verify the text, press program cycle" key 125. The text will then appear in the dis play (see page 65). Letters and numbers in different sizes Letters and numbers can be sewn in different sizes. The maximum character height is 6 mm. Before the last entry of a letter or number, its height can be determined by means of stitch width key 107 (Fig. 2). Correcting program entries If you have missed out a letter orfigure or entered a wrong one, you can correct the entry, Cancel the individual entries back up to the mistake using key 142 and correct it. Then enter the rest of the text again (see page 65). Programming names together 494 with embroidery stitches • Select the following programs: 1 x 35 1 x 41 1 x 35 E V .A 1 x 35 1 x 41 1 x 35 2 and enter them in the computer memory by pressing 'program entry" key 143 each time. • Press 'single pattern" key 127 (Fig. 3). Sew the program stored (Fig. 3). 3 71

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AAAH
494
Writing
texts
Begin
by
marking
the
begrnning
of
the
text
on
the
fabnc,
After
sewing,
cut the
threads
between
letters
and
numbers
and
in
the
spacings
(Fig.
1).
If
you
want
to
verify
the
text,
press
program
cycle”
key
125.
The
text
will
then
appear
in
the
dis
play
(see
page
65).
Letters and
numbers
in
different
sizes
Letters
and
numbers can
be
sewn
in
different
sizes.
The
maximum
character
height
is
6
mm.
Before
the
last
entry
of
a
letter
or
number,
its
height
can
be
determined
by
means
of
stitch
width
key
107
(Fig.
2).
Correcting program
entries
If
you
have
missed
out
a
letter
orfigure
or
entered
a
wrong
one,
you
can
correct
the
entry,
Cancel
the
individual
entries
back
up
to
the
mistake
using
key
142
and
correct
it.
Then
enter
the
rest
of
the
text
again
(see
page
65).
Programming
names
together
with
embroidery
stitches
Select
the
following
programs:
1
x
35
1
x
41
1
x
35
E
V
.A
1
x
35
1
x
41
1
x
35
2
and
enter
them
in
the
computer
memory
by
pressing
‘program
entry”
key
143
each
time.
Press
‘single
pattern”
key
127
(Fig.
3).
Sew
the
program
stored
(Fig.
3).
3
71