Behringer DDM4000 Manual - Page 18

PITCHER, BITCRUSHER, REVERB, FILTER, Editing effects, Effect parameters, Dry/Wet mix

Page 18 highlights

18 DIGITAL PRO MIXER DDM4000 User Manual PITCHER, BITCRUSHER: PITCHER changes the pitch of the music without changing the tempo. Shift adjusts the pitch. BITCRUSHER simulates a decrease in the digital resolution. From soft lo-fi settings to toy sounds, everything is possible. 1/1 FILTER: FILTER is an effect which is typically associated with synthesizer music. Three types of filters are available: Band Pass, Low Pass and High Pass. Resonance is used to increase the level of the filter frequency which makes the effect sound more intensive. In LFO Mode, the filter frequency is controlled by an LFO. Manual Mode lets you control the filter frequency with the DEPTH knob (44). 1/1 2/4 3/4 4/4 FILTER RESO MODE LFO PITCH Shift: -100 ... +100% BITCRUSHER Depth: 0 ... +100% Tab. 4.3: Effect parameters for Pitch and Bitcrusher - Dry/Wet Mix REVERB: REVERB is a reverberation effect. Eight different reverb room simulations are available. When Fade is activated, the reverberation decays and is not truncated in case the effect is turned off. Ambient is a very short reverb which lets you virtually hear the walls of the room. Box delivers a spatial impression without long reflections. Cathedral: The long and dense reverb of a big cathedral, ideal for slow tracks. Cavern: An intensive, high-frequency-dominant reverb based on a cave with rocky walls. Chamber produces the short reverb of a small room. Chorus: A thick, warm reverberation which is shorter than that of Cathedral. Concert simulates the well-defined reverb of a big concert hall. Echo: A thick, short reverb with a longer pre-delay. 1/4 2/4 MODE FADE Ambient, Box, Cathedral, Cavern, Chamber, Chorus, On/O Concert, Echo Tab. 4.4: Effect parameters for Reverb Dry/Wet Mix FILTER LFO Lowpass Bandpass Highpass 0 ... 100% LFO Speed Manual Tab. 4.5: Effect parameters for Filter Frequency 4.1.5 Editing effects As already mentioned in the previous chapter, each effect has up to five parameters (depending on the effect type) with which you can adjust the effect. In each case it is possible to adjust one parameter by using the BEAT push buttons. In most cases, this is the BPM-synchronized parameter. Effect parameters: 1) Press the PARAMETER push button (47) to select a parameter. This only works when the effect is deactivated (the FX ON push button does not flash). 2) Alternatively, press the PARAMETER knob (45) to select a parameter. 3) Change the parameter value by turning the PARAMETER knob (45). 4) To switch to the next parameter, press PARAMETER (45) or (47) again. Dry/Wet mix: • Turn the MIX knob (44) slowly to the right to mix the effect (Wet) to the original signal (Dry).

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18
DIGITAL PRO MIXER DDM4000 User Manual
PITCHER, BITCRUSHER:
PITCHER
changes the pitch of the music without changing the tempo.
Shift
adjusts the pitch.
BITCRUSHER
simulates a decrease in the digital resolution.
From soft lo-fi settings to toy sounds, everything is possible.
1/1
PITCH
Shift: -100 ... +100%
BITCRUSHER
Depth: 0 ... +100%
Dry/Wet Mix
Tab. 4.3: Effect parameters for Pitch and Bitcrusher
REVERB:
REVERB
is a reverberation effect. Eight different reverb room simulations
are available. When
Fade
is activated, the reverberation decays and is not
truncated in case the effect is turned off.
Ambient is a very short reverb which lets you virtually hear the walls of the room.
Box delivers a spatial impression without long reflections.
Cathedral: The long and dense reverb of a big cathedral, ideal for slow tracks.
Cavern: An intensive, high-frequency-dominant reverb based on a cave
with rocky walls.
Chamber produces the short reverb of a small room.
Chorus: A thick, warm reverberation which is shorter than that of Cathedral.
Concert simulates the well-defined reverb of a big concert hall.
Echo: A thick, short reverb with a longer pre-delay.
2/4
FADE
Ambient, Box, Cathedral,
Cavern, Chamber, Chorus,
Concert, Echo
Dry/Wet Mix
On/Off
1/4
MODE
Tab. 4.4: Effect parameters for Reverb
FILTER:
FILTER
is an effect which is typically associated with synthesizer music.
Three types of filters are available:
Band Pass
,
Low Pass
and
High Pass
.
Resonance
is used to increase the level of the filter frequency which makes
the effect sound more intensive. In
LFO Mode
, the filter frequency is controlled
by an
LFO
.
Manual Mode
lets you control the filter frequency with the
DEPTH knob
(44)
.
1/1
FILTER
2/4
RESO
3/4
MODE
4/4
LFO
FILTER
Lowpass
Bandpass
Highpass
0 ... 100%
LFO
Manual
Frequency
LFO Speed
Tab. 4.5: Effect parameters for Filter
4.1.5
Editing effects
As already mentioned in the previous chapter, each effect has up to five
parameters (depending on the effect type) with which you can adjust
the effect. In each case it is possible to adjust one parameter by using the
BEAT push buttons. In most cases, this is the BPM-synchronized parameter.
Effect parameters:
1)
Press the PARAMETER push button
(47)
to select a parameter. This only
works when the effect is deactivated (the FX ON push button does not flash).
2)
Alternatively, press the PARAMETER knob
(45)
to select a parameter.
3)
Change the parameter value by turning the PARAMETER knob
(45)
.
4)
To switch to the next parameter, press PARAMETER
(45)
or
(47)
again.
Dry/Wet mix:
Turn the MIX knob
(44)
slowly to the right to mix the effect (Wet) to the
original signal (Dry).