Vtech Power Zone Edge User Manual - Page 39

Logo Beginner, Logo Intermediate, Logo Advanced, Money Manager

Page 39 highlights

repeat [commands] while [commands] to end make stop output (op) must be an integer. The commands in [commands] are executed times. REPEAT commands can be nested (i.e.:the [commands] part may contain REPEAT commands). must be TRUE or FALSE. If it is TRUE, the commands in [commands] are executed. If it is still TRUE, the [commands] are executed again and again until is FALSE. This is the command to create a new command in LOGO. For example "TO SQUARE :N" would create a new command called SQUARE with one input. This must be the last line in any new command description. MAKE defines a variable using the name of the first input and assigns the second input as the value of that variable. Once you have created the variable, you can get its contents by using :name. Think of the colon (:) as "the value of name". STOP makes Logo halt execution of the current procedure and return to the calling procedure. make its input the output of the procedure. OUTPUT can only be used within a procedure. After the object of OUTPUT is run, control returns to the calling procedure or to toplevel. LOGO BEGINNER This activity contains sample programs for beginners. LOGO INTERMEDIATE This activity contains intermediate level sample programs. LOGO ADVANCED This activity contains advanced level sample programs. MONEY MANAGER This activity teaches you the basics of money management. With Money Manager, money transactions can be edited and deleted. Money Manager has three menu icons along the top left corner of the screen. You can edit a record by selecting the EDIT command. Also you can delete the record by selecting the Delete command. The screen will display a window to confirm deleting the record. 31

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31
repeat
<count> [commands]
<count> must be an integer. The commands in
[commands] are executed <count> times.
REPEAT
commands can be nested (i.e.: the [commands] part may
contain
REPEAT
commands).
while
<condition> [commands]
<condition> must be
TRUE
or
FALSE
. If it is
TRUE
, the
commands in [commands] are executed. If it is still
TRUE
,
the [commands] are executed again and again until
<condition> is
FALSE
.
to
<name> <inputs>
This is the command to create a new command in
LOGO
. For example “
TO SQUARE :N
” would create
a new command called
SQUARE
with one input.
end
This must be the last line in any new command description.
make
MAKE
defines a variable using the name of the first
input and assigns the second input as the value of
that variable. Once you have created the variable,
you can get its contents by using :name. Think of the
colon (:) as “the value of name”.
stop
STOP
makes Logo halt execution of the current procedure
and return to the calling procedure.
output
(
op
)
make its input the output of the procedure.
OUTPUT
can only be used within a procedure. After the object
of
OUTPUT
is run, control returns to the calling procedure
or to toplevel.
LOGO BEGINNER
This activity contains
sample programs for beginners.
LOGO INTERMEDIATE
This activity contains intermediate level
sample programs.
LOGO ADVANCED
This activity contains advanced level sample programs.
MONEY MANAGER
This activity teaches you the basics of money management.
With Money
Manager, money transactions can be edited and deleted.
Money Manager has
three menu icons
along the top left corner of the screen.
You
can edit a record by selecting the
EDIT
command.
Also you can delete the
record by selecting the
Delete
command.
The screen will display a window
to confirm deleting the record.