Yamaha IIs Owner's Manual - Page 33

Edit DTXTREME IIs as Drum System, From Trigger Input to Sound Output - dtxtreme electronic drum set

Page 33 highlights

Edit Section Edit Section DTXTREME IIs as Drum System Because of their quick decay and non-pitched nature, drum and percussion instruments are ideal for electronic music. Rhythm machines and samplers make it easy to use actual instrument sounds and assemble the rhythms in authentic, dynamic ways. However, programming of drum sounds to realistically reproduce the natural energy, feel, groove and dynamics of the original is very difficult to do. Most musicians feel that there is nothing like "pounding out" the rhythm on a set of drums to get the proper quality of "comfortable randomness." Hit and sound, and repeat this to create a rhythm - this primitively simple process produces a very humanized performance. Our research and development was focused on that point - a entirely new fusion of acoustic and electronic instruments. The answer is DTXTREME IIs. Converting what a player intends to represent through drumming into trigger signals, and linking them to MIDI, an industry standard for electronic musical instruments, DTXTREME IIs enables a creative rhythm-oriented musical performance beyond what you can expect from traditional acoustic drums. From Trigger Input to Sound Output Before getting deep inside the DTXTREME IIs system, let's take a look at its mechanism, structure, and basic ideas. 1 Trigger input using pad Drum kit Preset 1-59 User 1-20 2 Trigger settings 13C#-1 P1 96A#5 3 Voice settings Settings for external devices 4 Effects settings 5 Sound output U40 Computer or MIDI device Save Load Memory card 33

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101

Edit Section
33
DTXTREME IIs as Drum System
Because of their quick decay and non-pitched nature, drum and percussion instruments are ideal for electronic
music.
Rhythm machines and samplers make it easy to use actual instrument sounds and assemble the rhythms in
authentic, dynamic ways.
However, programming of drum sounds to realistically reproduce the natural energy,
feel, groove and dynamics of the original is very difficult to do.
Most musicians feel that there is nothing like
“pounding out” the rhythm on a set of drums to get the proper quality of “comfortable randomness.”
Hit and
sound, and repeat this to create a rhythm — this primitively simple process produces a very humanized
performance.
Our research and development was focused on that point — a entirely new fusion of acoustic and
electronic instruments.
The answer is DTXTREME IIs.
Converting what a player intends to represent through
drumming into trigger signals, and linking them to MIDI, an industry standard for electronic musical instruments,
DTXTREME IIs enables a creative rhythm-oriented musical performance beyond what you can expect from
traditional acoustic drums.
From Trigger Input to Sound Output
Before getting deep inside the DTXTREME IIs system, let’s take a look at its mechanism, structure, and basic
ideas.
Edit Section
1
Trigger input using pad
Drum kit
Preset 1-59
User 1-20
U40
P1
3
Voice settings
Settings for
external devices
4
Effects settings
5
Sound output
Computer
or
MIDI device
Memory card
Load
Save
13C#-1
96A#5
2
Trigger settings