Adobe 38040334 API Reference - Page 329

Behaviors

Page 329 highlights

DREAMWEAVER CS3 324 API Reference • The participantNode property is a pointer to the participant node in the user's document. • The participantName property is the name of the participant's EDML file (without the .edml extension). • The parameters property is a JavaScript object that stores all the parameter/value pairs. • The matchRangeMin property defines the character offset from the participant node of the document to the beginning of the participant content. • The matchRangeMax property is an integer of the participant that defines the offset from the beginning of the participant node to the last character of the participant content. dreamweaver.serverBehaviorInspector.getServer Behaviors() Availability Dreamweaver UltraDev 1. Description Gets a list of all the behaviors on the page. When Dreamweaver determines that the internal list of server behaviors might be out of date, it calls the findServerBehaviors() function for each currently installed behavior. Each function returns an array. Dreamweaver merges all the arrays into a single array and sorts it, based on the order that each behavior's selectedNode object appears in the document. Dreamweaver stores the merged array internally. The getServerBehaviors() function returns a pointer to that merged array. Arguments None. Returns An array of JavaScript objects. The findServerBehaviors() call returns the objects in the array. The objects are sorted in the order that they appear in the Server Behaviors panel. dreamweaver.popupServerBehavior() Availability Dreamweaver UltraDev 1. Description Applies a new server behavior to the document or modifies an existing behavior. If the user must specify parameters for the behavior, a dialog box appears. Arguments {behaviorName or behaviorObject} • The behaviorName argument, which is optional, is a string that represents the behavior's name, the title tag of a file, or a filename. • The behaviorObject argument, which is optional, is a behavior object. If you omit the argument, Dreamweaver runs the currently selected server behavior. If the argument is the name of a server behavior, Dreamweaver adds the behavior to the page. If the argument is one of the objects in the array that the getServerBehaviors() function returns, a dialog box appears so the user can modify the parameters for the behavior.

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DREAMWEAVER CS3
API Reference
324
The
participantNode
property is a pointer to the participant node in the user’s document.
The
participantName
property is the name of the participant’s EDML file (without the .edml extension).
The
parameters
property is a JavaScript object that stores all the parameter/value pairs.
The
matchRangeMin
property defines the character offset from the participant node of the document to the
beginning of the participant content.
The
matchRangeMax
property is an integer of the participant that defines the offset from the beginning of the
participant node to the last character of the participant content.
dreamweaver.serverBehaviorInspector.getServer
Behaviors()
Availability
Dreamweaver UltraDev 1.
Description
Gets a list of all the behaviors on the page. When Dreamweaver determines that the internal list of server behaviors
might be out of date, it calls the
findServerBehaviors()
function for each currently installed behavior. Each
function returns an array. Dreamweaver merges all the arrays into a single array and sorts it, based on the order that
each behavior’s
selectedNode
object appears in the document. Dreamweaver stores the merged array internally.
The
getServerBehaviors()
function returns a pointer to that merged array.
Arguments
None.
Returns
An array of JavaScript objects. The
findServerBehaviors()
call returns the objects in the array. The objects are
sorted in the order that they appear in the Server Behaviors panel.
dreamweaver.popupServerBehavior()
Availability
Dreamweaver UltraDev 1.
Description
Applies a new server behavior to the document or modifies an existing behavior. If the user must specify parameters
for the behavior, a dialog box appears.
Arguments
{behaviorName or behaviorObject}
The
behaviorName
argument, which is optional, is a string that represents the behavior’s name, the title tag of a
file, or a filename.
The
behaviorObject
argument, which is optional, is a behavior object.
If you omit the argument, Dreamweaver runs the currently selected server behavior. If the argument is the name of
a server behavior, Dreamweaver adds the behavior to the page. If the argument is one of the objects in the array that
the
getServerBehaviors()
function returns, a dialog box appears so the user can modify the parameters for the
behavior.