Autodesk 15606-011408-9005 Tutorial - Page 75
Lesson 7: Create a Legend, Exercise 1: Insert a legend object
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NOTE This exercise uses the BuildMap1.dwg map you created and modified in the previous exercises. To edit the feature information 1 Redisplay the Data Table for the Parcels layer. Select the Parcels layer and click Table, or right-click the Parcels layer and click Show Data Table. 2 In the Data Table (page 310), select Autogenerated_SDF_ID from the Filter By list and enter the parcel ID number you noted earlier (the one you just edited). 3 Click Apply Filter to filter the list and see the parcel entry. 4 Change the area of the parcel and close the Data Table. 5 Update the information in the data source. Click Feature Edit tab ➤ Edit Set panel ➤ Check In. The information is now available to other users. 6 Save your map. Where you are now You edited a parcel and updated its data to reflect your changes. You checked in the feature to update the source file. To continue this tutorial, go to Lesson 7: Create a Legend (page 67) Lesson 7: Create a Legend Create a legend that lists the layers in your map, using a color key that identifies each one. The legend is an object that you drop into place on your map. Fine-tune the legend to show only the layers you want, in the order in which you want them. This order might be different from your draw order. Exercise 1: Insert a legend object Insert a legend anywhere on your map. Lesson 7: Create a Legend | 67