Creative SB0100 User Guide - Page 55

Selecting the Best Audio Options in a Game, Music Options, Digital Audio Options

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Selecting the Best Audio Options in a Game Music Options Digital Audio Options Most MS-DOS-based games that provide sound have some procedure for audio setup. These procedures generally allow you to choose from a list of popular audio cards or audio devices. Games may present audio options differently. Some may present a single choice that corresponds to a particular audio device; for example, Sound Blaster 16, Roland Sound Canvas, etc. Others provide an option for music and digital audio separately; for example, General MIDI music with Sound Blaster digital audio. In such a case, there are often two separate menus to configure. Some games allow you to set the MIDI port address and IRQ for music and sound. Make sure that these settings correspond to the values displayed by SBECFG.EXE or the Resources tabbed page of the Creative SB Live! SB16 Emulation Properties dialog box. There are games that offer MPU-401/Roland (General MIDI or MT-32/LAPC-1) as an option. Often these games allow you to set the MIDI port address. Make sure that they match the MIDI address in the Resources list on Resources tabbed page of the Creative SB Live! SB16 Emulation Properties dialog box. The same values can be found under "MPU-401 (General MIDI, Roland MT-32/LAPC-1) Emulation", displayed by SBECFG.EXE in MS-DOS mode. Remember to enable the MT-32 MIDI patch with the SBEMIXER program if you select Roland MT-32 or LAPC-1 for music. Most MS-DOS games offer a menu choice for sound when they start up. If you have a choice between General MIDI and MT-32, always choose General MIDI, since it will provide you with the best sound quality. If you need to use MT-32, you must first switch from the General MIDI instrument set (the default) to the MT-32 instrument set using SBEMIXER. Be sure to switch back to the General MIDI set when you are finished using the MT-32 instrument set. SB Live! supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, and Adlib digital audio emulation. If an application provides all these as options, specify the choices in this order: 1. Sound Blaster 16 2. Sound Blaster Pro 3. Sound Blaster 4. Adlib SB Emulation in MS-DOS/ Windows 95/98/ME B-7

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SB Emulation in MS-DOS/ Windows 95/98/ME
B-7
Selecting the Best
Audio Options in a
Game
Most MS-DOS–based games that provide sound have some procedure for audio setup. These
procedures generally allow you to choose from a list of popular audio cards or audio devices.
Games may present audio options differently. Some may present a single choice that corresponds
to a particular audio device; for example, Sound Blaster 16, Roland Sound Canvas, etc. Others
provide an option for music and digital audio separately; for example, General MIDI music with
Sound Blaster digital audio. In such a case, there are often two separate menus to configure.
Some games allow you to set the MIDI port address and IRQ for music and sound. Make sure that
these settings correspond to the values displayed by SBECFG.EXE or the Resources tabbed page
of the Creative SB Live! SB16 Emulation Properties dialog box.
There are games that offer MPU-401/Roland (General MIDI or MT-32/LAPC-1) as an option.
Often these games allow you to set the MIDI port address. Make sure that they match the MIDI
address in the Resources list on Resources tabbed page of the Creative SB Live! SB16 Emulation
Properties dialog box. The same values can be found under “MPU-401 (General MIDI, Roland
MT-32/LAPC-1) Emulation”, displayed by SBECFG.EXE in MS-DOS mode. Remember to
enable the MT-32 MIDI patch with the SBEMIXER program if you select Roland MT-32 or
LAPC-1 for music.
Music Options
Most MS-DOS games offer a menu choice for sound when they start up. If you have a choice
between General MIDI and MT-32, always choose General MIDI, since it will provide you with
the best sound quality. If you need to use MT-32, you must first switch from the General MIDI
instrument set (the default) to the MT-32 instrument set using SBEMIXER. Be sure to switch
back to the General MIDI set when you are finished using the MT-32 instrument set.
Digital Audio Options
SB Live! supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, and Adlib digital audio
emulation. If an application provides all these as options, specify the choices in this order:
1.
Sound Blaster 16
2.
Sound Blaster Pro
3.
Sound Blaster
4.
Adlib