Nintendo 045496940010 Instruction Booklet - Page 4

Warranty And Service, Troubleshooting, System Operation - fit

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SYSTEM OPERATION USING A GAME BOY SYSTEM WITH THE GAME BOY PLAYER SINGLE PLAYER GAMES The Game Boy Advance system can be used as a controller with the Game Boy Player by connecting it to the Nintendo GameCube with the Nintendo GameCube Game Boy Advance cable.* This cable can be plugged into any of the Controller Sockets on the front of the Nintendo GameCube. The Game Boy Advance system will not work as a controller if a Game Pak is inserted into its Game Pak slot. NOTE: The External Extension Connector on the front of the Game Boy Player is not used for single player games. A Nintendo GameCube Controller can be plugged into any other Controller Socket to access the Menu Screen (see Pages 7-8). NOTE: All Controller Sockets are active, so plugging additional controllers in and pressing the buttons while someone is already playing can interfere with game play. MULTIPLAYER GAMES For multiplayer games, the Game Boy Player can be treated like another Game Boy system. It can be connected to other Game Boy systems by using the External Extension Connector (EXT) on the front of the Game Boy Player with the appropriate cable. NOTE: This method is only for connecting Game Boy systems to the Game Boy Player. Do not connect multiple Game Boy Players together using this method. Please review the Instruction Booklets included with your Game Boy system and Game Paks for multiplayer game features and connection methods. Multiplayer game set-up may require additional accessories or cables.* IMPORTANT: Be sure to disconnect systems and cables when they are not being used. *Accessories sold separately. See your local Nintendo retailer, visit our on-line store at http://store.nintendo.com or call 1-800-255-3700. 9 SYSTEM OPERATION Player 2 Player 3 Player 1 Player 4 The illustration above is an example of how to connect Game Boy Advance systems for four player games using the Game Boy Advance Game Link Cable. The purple plug can connect to whichever system will be Player 1. Similar connections can be made with other Game Boy systems using the correct accessories (see Page 9). USING AN e-READER A Nintendo e-Reader can be plugged into the Game Pak Slot on the front of the Game Boy Player. Please review the e-Reader Instruction Booklet before using this accessory. 10 TROUBLESHOOTING If you are having problems with the picture or sound, or the Nintendo GameCube Controller or Game Boy system are not responding, turn the power OFF and check the following: • Some games may appear shaky when scrolled across the TV screen. This is caused by differences in how LCD and TV screens display images. This is not a defect and can sometimes be corrected by adjusting the display quality. (See page 8, the "Display" menu item.) • Make sure cable connections are correct and secure. • Make sure Game Pak is correctly and fully inserted into the Game Pak Slot on the front of the Game Boy Player. • Check the Game Pak connectors for contamination or other foreign material. • If you are using a Game Boy Advance system as a controller, make sure there is not a Game Pak inserted into its Game Pak Slot. • For multiplayer games, review the Instruction Booklet for the game you are playing for information on multiplayer features and the number of Game Paks needed, and what cable connections to use. • For multiplayer games, check the compatibility of the components you are using. For example, a Game Boy Advance Game Pak is not compatible with a Game Boy Color system. • If an error message appears on the TV screen, please review the Troubleshooting Section in the Nintendo GameCube Instruction Booklet. Note: When using any Game Boy Advance system as a controller, a Game Boy Player logo will appear on the Game Boy Advance screen after you turn the power ON. If this logo does not appear, turn the power of the Nintendo GameCube OFF, check the cable connections, then try turning the power ON again. If the Game Boy Player still does not operate correctly after trying the above remedies, please visit the customer service area of our web site at www.nintendo.com or call 1-800-255-3700. 11 WARRANTY AND SERVICE Rev. O You may need only simple instructions to correct a problem with your product. Try our web site at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-2553700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available on-line or over the telephone, you will be offered express factory service through Nintendo or referred to the nearest NINTENDO AUTHORIZED REPAIR CENTER. Please do not send any products to Nintendo without contacting us first. HARDWARE WARRANTY Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo or a NINTENDO AUTHORIZED REPAIR CENTER will repair the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months. GAME PAK & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (Game Paks and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo or a NINTENDO AUTHORIZED REPAIR CENTER will repair the defective product, free of charge. SERVICE AFTER EXPIRATION OF WARRANTY Please try our web site at www.nintendo.com or call the Consumer Assistance Hotline at 1800-255-3700 for troubleshooting information and/or referral to the nearest NINTENDO AUTHORIZED REPAIR CENTER. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to the nearest service location. Please do not send any products to Nintendo without contacting us first. WARRANTY LIMITATIONS THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NONLICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province. Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada. 12

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WARRANTY AND SERVICE
TROUBLESHOOTING
SYSTEM OPERATION
SYSTEM OPERATION
11
12
If you are having problems with the picture or sound, or the
Nintendo GameCube Controller or Game Boy system are not
responding, turn the power OFF and check the following:
• Some games may appear shaky when scrolled across
the TV screen. This is caused by differences in how LCD
and TV screens display images. This is not a defect and
can sometimes be corrected by adjusting the display
quality. (See page 8, the "Display" menu item.)
• Make sure cable connections are correct and secure.
• Make sure Game Pak is correctly and fully inserted into
the Game Pak Slot on the front of the Game Boy Player.
• Check the Game Pak connectors for contamination or
other foreign material.
• If you are using a Game Boy Advance system as a
controller, make sure there is not a Game Pak inserted
into its Game Pak Slot.
• For multiplayer games, review the Instruction Booklet for
the game you are playing for information on multiplayer
features and the number of Game Paks needed, and
what cable connections to use.
• For multiplayer games, check the compatibility of the
components you are using. For example, a Game Boy
Advance Game Pak is not compatible with a Game Boy
Color system.
• If an error message appears on the TV screen, please
review the Troubleshooting Section in the
Nintendo GameCube Instruction Booklet.
Note: When using any Game Boy Advance system as a
controller, a Game Boy Player logo will appear on the
Game Boy Advance screen after you turn the power ON.
If this logo does not appear, turn the power of the
Nintendo GameCube OFF, check the cable connections,
then try turning the power ON again.
If the Game Boy Player still does not operate correctly after trying
the above remedies, please visit the customer service area of our
web site at
www.nintendo.com
or call 1-800-255-3700.
9
10
SINGLE PLAYER GAMES
The Game Boy Advance system can be used as a controller with
the Game Boy Player by connecting it to the Nintendo GameCube
with the Nintendo GameCube Game Boy Advance cable.* This
cable can be plugged into any of the Controller Sockets on the
front of the Nintendo GameCube.
The Game Boy Advance system will not work as a controller if a
Game Pak is inserted into its Game Pak slot.
NOTE: The External Extension Connector on the front of the
Game Boy Player is not used for single player games.
A Nintendo GameCube Controller can be plugged into any other
Controller Socket to access the Menu Screen (see Pages 7-8).
NOTE: All Controller Sockets are active, so plugging
additional controllers in and pressing the buttons while
someone is already playing can interfere with game play.
MULTIPLAYER GAMES
For multiplayer games, the Game Boy Player can be treated like
another Game Boy system. It can be connected to other Game
Boy systems by using the External Extension Connector (EXT) on
the front of the Game Boy Player with the appropriate cable.
NOTE: This method is only for connecting Game Boy
systems to the Game Boy Player. Do not connect multiple
Game Boy Players together using this method.
Please review the Instruction Booklets included with your Game
Boy system and Game Paks for multiplayer game features and
connection methods. Multiplayer game set-up may require
additional accessories or cables.*
IMPORTANT: Be sure to disconnect systems and cables
when they are not being used.
*
Accessories sold separately. See your local Nintendo
retailer, visit our on-line store at http://store.nintendo.com
or call 1-800-255-3700.
The illustration above is an example of how to connect Game
Boy Advance systems for four player games using the Game
Boy Advance Game Link Cable.
The purple plug can
connect to whichever system will be Player 1.
Similar connections can be made with other Game Boy
systems using the correct accessories (see Page 9).
USING AN
e
-READER
A Nintendo e-Reader can be plugged into the Game Pak Slot
on the front of the Game Boy Player. Please review the
e-Reader Instruction Booklet before using this accessory.
USING A GAME BOY SYSTEM WITH THE
GAME BOY PLAYER
Player 2
Player 1
Player 3
Player 4
Rev. O
You may need only simple instructions to correct a problem with your product. Try our
web site at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-
3700, rather than going to your retailer.
Hours of operation are 6 a.m. to 7 p.m., Pacific
Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the
troubleshooting information available on-line or over the telephone, you will be offered
express factory service through Nintendo or referred to the nearest NINTENDO AUTHORIZED
REPAIR CENTER. Please do not send any products to Nintendo without contacting us first.
HARDWARE WARRANTY
Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware
product shall be free from defects in material and workmanship for twelve (12) months from
the date of purchase. If a defect covered by this warranty occurs during this warranty period,
Nintendo or a NINTENDO AUTHORIZED REPAIR CENTER will repair the defective hardware
product or component, free of charge. The original purchaser is entitled to this warranty only if
the date of purchase is registered at point of sale or the consumer can demonstrate, to
Nintendo's satisfaction, that the product was purchased within the last 12 months.
GAME PAK & ACCESSORY WARRANTY
Nintendo warrants to the original purchaser that the product (Game Paks and accessories)
shall be free from defects in material and workmanship for a period of three (3) months from
the date of purchase. If a defect covered by this warranty occurs during this three (3) month
warranty period, Nintendo or a NINTENDO AUTHORIZED REPAIR CENTER will repair the
defective product, free of charge.
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our web site at www.nintendo.com or call the Consumer Assistance Hotline at 1-
800-255-3700 for troubleshooting information and/or referral to the nearest NINTENDO
AUTHORIZED REPAIR CENTER. In some instances, it may be necessary for you to ship the
complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to the
nearest service location. Please do not send any products to Nintendo without contacting us
first.
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS
NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-
LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER
SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS
MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT,
UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE
MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED,
DEFACED OR REMOVED.
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING
WARRANTIES OF
MERCHANTABILITY
AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY
LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS
OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR
CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF
ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW
LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF
CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT
APPLY TO YOU.
This warranty gives you specific legal rights. You may also have other rights which vary from
state to state or province to province.
Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A
.
This warranty is only valid in the United States and Canada.