Samsung CLX-6260 Fleet Admin Pro Overview Admin Guide - Page 60

Open Source Information_60, 1 Build Tools, Documentation, Professional Component Source Files

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com/go/thirdparty. Such other terms and conditions may require you to pass through notices to your end users. Such other terms and conditions will supersede all or portions of this Agreement in the event of a conflict with the terms and conditions of this Agreement. 2. Definitions. 2.1 "Adobe" means Adobe Systems Incorporated, a Delaware corporation, 345 Park Avenue, San Jose, California 95110, if Section 9(a) of this Agreement applies; otherwise it means Adobe Systems Software Ireland Limited, 4-6 Riverwalk, Citywest Business Campus, Dublin 24, Ireland, a company organized under the laws of Ireland and an affiliate and licensee of Adobe Systems Incorporated. 2.2 "Authorized Users" means employees and individual contractors (i.e., temporary employees) of you. 2.3 "Build Tools" means build files, compilers, runtime libraries (but not the complete Runtime Software), and other tools accompanying this Agreement, including, for example, the contents of the bin, lib, and runtime directories, adl.exe, adl.bat and adt.jar. 2.4 "Developer Programs" means your applications, libraries, components or programs that are created using portions of this SDK in accordance with the terms of this Agreement. 2.5 "Documentation" means the written materials accompanying this Agreement, including, for example, technical specifications, file format documentation and application programming interface (API) information. 2.6 "Effective Date" means the date that you download or otherwise access the any portion of the SDK. 2.7 "Material Improvement" means perceptible, measurable and definable improvements that provide extended or additional significant and primary functionality and adds significant business value. 2.8 "Professional Component Source Files" means, if you receive the Build Tools and Documentation in connection with licensing Adobe Flash® Builder™, each Flex Framework source code file that is provided with the SDK in a directory or directories as specified by Adobe from time to time. 2.9 "Runtime Components" means any of the individual files, libraries, or executable code contained in the Runtime Software directory (e.g. the runtime folder) or the Runtime Software utilities included with the utilities directory or installer files. 2.10 "Runtime Software" means the Adobe runtime software in object code format named "Adobe AIR" or "Adobe Flash Player "that is to be installed by end-users and all updates to such software made available by Adobe. 2.11 "Sample Code" means sample software in source code format and found in directories labeled "samples" and "templates" and any other directory or directories as specified by Adobe from time to time. 2.12 "SDK" means the Build Tools, Documentation, Professional Component Source File, Runtime Components, Runtime Software, Sample Code, SDK Source Files, files, libraries and executables that are described in a "Read Me" file or other similar file as being included as part of the Flex Software Development Kit, including the build files, compilers, and related information, as well as the file format specifications, if any, and any related information accompanying this Flex Software Development Kit, including any updates thereto, that are downloaded to your computer or otherwise used by you. 2.13 "SDK Source Files" means source code files included in the directory "frameworks" that accompany this Agreement. 3. License and License Restrictions. Subject to the terms and conditions of this Agreement, Adobe grants to you a non-exclusive, non-transferable license to use this SDK according to the terms and conditions of this Agreement, on the licensed platforms and configurations. 3.1 Build Tools, Documentation, Professional Component Source Files, Sample Code and SDK Source Files. 3.1.1 Build Tools and Documentation. Subject to the terms and conditions of this Agreement and except as otherwise expressly provided in this Agreement, Adobe grants you a non-exclusive, nontransferable license to (a) use the Build Tools and Documentation for the sole purpose of internally developing Developer Programs, and (b) use the Build Tools and Documentation as part of your website for the sole purpose of compiling the Developer Programs that are distributed through the your website. This Agreement does not grant you the right to distribute the Build Tools, Documentation or Runtime Software. For more information about obtaining the rights to distribute such components with your product or service, please refer to http://www.adobe.com/go/redistributeairsdk and http://opensource.adobe.com/wiki/display/flexsdk/ Legal+Stuff. 3.1.2 Professional Component Source Files. With respect to each Professional Component Source Files and subject to the terms and conditions of this Agreement, if your version of the SDK includes Professional Component Source Files, Adobe grants you a non-exclusive, nontransferable license to (a) modify and reproduce such Professional Component Source File for use as a component of your Developer Programs provided that you add Material Improvements to such Professional Component Source File; (b) distribute such Professional Component Source File in object code form and/ or source code form only as a component of Developer Programs that add Material Improvements to such Professional Component Source File subject to the requirements in Section 3.2 below; and (c) for the avoidance of doubt, you shall have no rights to the Professional Component Source Files (or the object code form of such files), except to the extent Open Source Information_60

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Open Source Information_60
com/go/thirdparty. Such other terms and conditions may require you to pass through notices to your end users. Such
other terms and conditions will supersede all or portions of this Agreement in the event of a conflict with the terms and
conditions of this Agreement.
2.
Definitions
.
2.1 “Adobe”
means Adobe Systems Incorporated, a Delaware corporation, 345 Park Avenue, San Jose, California
95110, if Section 9(a) of this Agreement applies; otherwise it means Adobe Systems Software Ireland Limited, 4-6
Riverwalk, Citywest Business Campus, Dublin 24, Ireland, a company organized under the laws of Ireland and an affiliate
and licensee of Adobe Systems Incorporated.
2.2 “Authorized Users”
means employees and individual contractors (i.e., temporary employees) of you.
2.3 “Build Tools”
means build files, compilers, runtime libraries (but not the complete Runtime Software), and other tools
accompanying this Agreement, including, for example, the contents of the bin, lib, and runtime directories, adl.exe, adl.bat
and adt.jar.
2.4 “Developer Programs”
means your applications, libraries, components or programs that are created using portions
of this SDK in accordance with the terms of this Agreement.
2.5 “Documentation”
means the written materials accompanying this Agreement, including, for example, technical
specifications, file format documentation and application programming interface (API) information.
2.6 “Effective Date”
means the date that you download or otherwise access the any portion of the SDK.
2.7 “Material Improvement”
means perceptible, measurable and definable improvements that provide extended or
additional significant and primary functionality and adds significant business value.
2.8 “Professional Component Source Files”
means, if you receive the Build Tools and Documentation in connection
with licensing Adobe Flash® Builder™, each Flex Framework source code file that is provided with the SDK in a directory
or directories as specified by Adobe from time to time.
2.9 “Runtime Components”
means any of the individual files, libraries, or executable code contained in the Runtime
Software directory (e.g. the runtime folder) or the Runtime Software utilities included with the utilities directory or installer
files.
2.10 “Runtime Software”
means the Adobe runtime software in object code format named “Adobe AIR” or “Adobe Flash
Player “that is to be installed by end-users and all updates to such software made available by Adobe.
2.11 “Sample Code”
means sample software in source code format and found in directories labeled “samples” and
“templates” and any other directory or directories as specified by Adobe from time to time.
2.12 “SDK”
means the Build Tools, Documentation, Professional Component Source File, Runtime Components,
Runtime Software, Sample Code, SDK Source Files, files, libraries and executables that are described in a “Read Me”
file or other similar file as being included as part of the Flex Software Development Kit, including the build files, compilers,
and related information, as well as the file format specifications, if any, and any related information accompanying this
Flex Software Development Kit, including any updates thereto, that are downloaded to your computer or otherwise used
by you.
2.13 “SDK Source Files”
means source code files included in the directory “frameworks” that accompany this
Agreement.
3.
License and License Restrictions
.
Subject to the terms and conditions of this Agreement, Adobe grants to you a non-exclusive, non-transferable license to
use this SDK according to the terms and conditions of this Agreement, on the licensed platforms and configurations.
3.1 Build Tools, Documentation, Professional Component Source Files, Sample Code and SDK Source Files.
3.1.1 Build Tools and Documentation.
Subject to the terms and conditions of this Agreement and except as otherwise
expressly provided in this Agreement, Adobe grants you a non-exclusive, nontransferable license to (a) use the Build
Tools and Documentation for the sole purpose of internally developing Developer Programs, and (b) use the Build Tools
and Documentation as part of your website for the sole purpose of compiling the Developer Programs that are distributed
through the your website. This Agreement does not grant you the right to distribute the Build Tools, Documentation or
Runtime Software. For more information about obtaining the rights to distribute such components with your product or
Legal+Stuff.
3.1.2 Professional Component Source Files.
With respect to each Professional Component Source Files and subject
to the terms and conditions of this Agreement, if your version of the SDK includes Professional Component Source Files,
Adobe grants you a non-exclusive, nontransferable license to (a) modify and reproduce such Professional Component
Source File for use as a component of your Developer Programs provided that you add Material Improvements to such
Professional Component Source File; (b) distribute such Professional Component Source File in object code form and/
or source code form only as a component of Developer Programs that add Material Improvements to such Professional
Component Source File subject to the requirements in Section 3.2 below; and (c) for the avoidance of doubt, you shall
have no rights to the Professional Component Source Files (or the object code form of such files), except to the extent