Yamaha PSR-S500 Owner's Manual - Page 112
V_DST H+DLY
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Effect Type List No. Type 41 SYMPHONIC1 42 SYMPHONIC2 43 ENS DETUNE 44 KARAOKE1 45 KARAOKE2 46 KARAOKE3 47 ER1 48 ER2 49 GATE REVERB 50 REVERS GATE 51 EQ DISCO 52 EQ TEL 53 2BAND EQ 54 3BAND EQ 55 HM ENHANCE1 56 HM ENHANCE2 57 ST 3BAND EQ 58 FLANGER1 59 FLANGER2 60 FLANGER3 61 FLANGER4 62 FLANGER5 63 GM FLANGER 64 DYN FLANGER 65 DELAY LCR1 66 DELAY LCR2 67 DELAY LR 68 ECHO 69 CROSS DELAY 70 DIST HEAVY 71 ST DIST 72 COMP+DIST1 73 COMP+DIST2 74 OVERDRIVE 75 OVERDRIVE2 76 ST OD 77 DIST HARD 78 DIST HARD2 79 DIST HARD3 80 DIST SOFT 81 DIST SOFT2 82 DIST SOFT3 83 ST DIST HARD 84 ST DIST SOFT 85 V_DIST HARD 86 V_DIST SOFT 87 AMP SIM1 88 AMP SIM2 89 ST AMP1 90 ST AMP2 91 ST AMP3 92 ST AMP4 93 ST AMP5 94 DST+DELAY1 95 DST+DELAY2 96 OD+DELAY1 97 OD+DELAY2 98 CMP+DST+DLY1 99 CMP+DST+DLY2 100 CMP+OD+DLY1 101 CMP+OD+DLY2 102 V_DST H+DLY 103 V_DST S+DLY 104 MBAND COMP 105 COMPRESSOR 106 NOISE GATE 107 VCE CANCEL 108 AMBIENCE 109 TALKING MOD 110 LO-FI 111 DYN FILTER 112 ISOLATOR Description Adds more stages to the modulation of Celeste. Chorus effect without modulation, created by adding a slightly pitch-shifted sound. Echo for karaoke. This effect isolates only the early reflection components of the reverb. Simulation of gated reverb. Simulation of gated reverb played back in reverse. Equalizer effect that boosts both high and low frequencies, as is typical in most disco music. Equalizer effect that cuts both high and low frequencies, to simulate the sound heard through a telephone receiver. A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts. A mono EQ with adjustable LOW, MID, and HIGH equalizing. Adds new harmonics to the input signal to make the sound stand out. An EQ which allows equalization of low, mid and high bands. Creates a sound reminiscent of a jet airplane. Dynamically controlled flanger. Produces three delayed sounds: L, R and C (center). Produces two delayed sounds: L and R. Two feedback delays are provided. Two delayed sounds (L and R), and independent feedback delays for L and R. The feedback of the two delayed sounds is crossed. Heavy distortion. Stereo distortion. Since a Compressor is included in the first stage, steady distortion can be produced regardless of changes in input level. Adds mild distortion to the sound. Stereo Overdrive. Hard-edge distortion. Soft, warm distortion. Hard-edge stereo distortion. Soft, warm soft distortion. Distortion which simulates vintage tube and fuzz sounds. A simulation of a guitar amp. Stereo amp simulator. Distortion and Delay are connected in series. Overdrive and Delay are connected in series. Compressor, Distortion and Delay are connected in series. Compressor, Overdrive and Delay are connected in series. V Distortion and Delay are connected in series. Multi-band compressor that allows you to adjust the compression effect for individual frequency bands. Holds down the output level when a specified input level is exceeded. A sense of attack can also be added to the sound. Gates the input when the input signal falls below a specified level. Attenuates the vocal part of a CD or other source. Blurs the stereo positioning of the sound to add spatial width. Adds a vowel sound to the input signal. Degrades the audio quality of the input signal. Dynamically controlled filter. Controls the level of a specified frequency band of the input signal. MSB 68 68 87 20 20 20 9 9 10 11 76 76 77 76 81 81 76 67 67 67 67 67 67 110 5 5 6 7 8 73 73 73 73 74 74 74 75 75 75 75 75 75 75 75 98 98 75 75 75 75 75 75 75 95 95 95 95 96 96 96 96 98 98 105 83 84 85 88 93 94 109 115 LSB 16 0 0 0 1 2 0 1 0 0 16 17 0 0 16 0 18 8 16 17 1 0 7 0 16 0 0 0 0 0 8 16 1 0 9 8 16 22 25 17 23 26 18 19 0 2 0 1 20 21 8 24 27 16 0 17 1 16 0 17 1 1 3 0 0 0 0 0 0 0 0 0 112 PSR-S500 Owner's Manual
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