ATI X800XL User Guide - Page 36

OpenGL® Compatibility Settings, Force Z-buffer, depth, Disabled, Triple Buffering, Wait for Vertical

Page 36 highlights

30 ATI 3D Tab OpenGL® Compatibility Settings OpenGL® Compatibility Settings Dialog OpenGL® Compatibility Settings Force Z-buffer depth Triple Buffering Defaults button Explicitly set the Z-Buffer depth. Most applications will work best when Disabled is selected Improves the frame rate of games when Wait for Vertical Sync is enabled in Custom Settings. Enabling Triple Buffering may decrease application performance as there will be less frame-buffer memory available. If there is insufficient memory available to support this feature it will be automatically disabled. It is recommended that this feature remain disabled. Resets to the dialog's default values.

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30
ATI 3D Tab
OpenGL® Compatibility Settings
OpenGL® Compatibility Settings Dialog
OpenGL® Compatibility Settings
Force Z-buffer
depth
Explicitly set the Z-Buffer depth. Most applications will
work best when
Disabled
is selected
Triple Buffering
Improves the frame rate of games when
Wait for Vertical
Sync
is enabled in Custom Settings. Enabling
Triple
Buffering
may decrease application performance as
there will be less frame-buffer memory available. If there is
insufficient memory available to support this feature it will
be automatically disabled. It is recommended that this
feature remain disabled.
Defaults button
Resets to the dialog’s default values.