Nokia 9290 Software on CD Rom Guide - Page 33

Controls

Page 33 highlights

There are four ball colors: red, green, yellow and blue. Chains of three or more balls of the same color pop and vanish, scoring 5 points for each popped ball. Later on, watch out for inert balls. Chains of inert balls do not pop by themselves, but pop if another color propagates through them. As the wheels of time grind slowly on, balls in the heap start to flash and eventually turn to stone. These stones can only be destroyed by launching special bonus balls at them. At the start of the game, you will see an empty bonus balls gauge. You can fill it by popping four or more balls at once. The longer the chain, the bigger the bonus. As the gauge fills up, the icons illuminate to indicate which bonus ball will be launched when you press the key. There are four different bonus balls, each of which has a different effect on the heap: These effects are: • one bonus ball pops balls adjacent to where it hits the heap, • one bonus ball pops balls where it hits the center stone, • one bonus ball pops a ring of balls around the heap where it hits, and • one bonus ball pops all balls in and above the ring that it hits. If your score is high enough when a game ends, you will be given the option to add your name to the high-score table. Controls The default controls are: • Left - < arrow on the Arrow key • Right - > arrow on the Arrow key • Fire - space bar 31

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31
There are four ball colors: red, green, yellow and blue. Chains of three or more balls of the same color
pop and vanish, scoring 5 points for each popped ball. Later on, watch out for inert balls. Chains of inert
balls do not pop by themselves, but pop if another color propagates through them.
As the wheels of time grind slowly on, balls in the heap start to flash and eventually turn to stone. These
stones can only be destroyed by launching special bonus balls at them.
At the start of the game, you will see an empty bonus balls gauge. You can fill it by popping four or more
balls at once. The longer the chain, the bigger the bonus. As the gauge fills up, the icons illuminate to
indicate which bonus ball will be launched when you press the <fire> key. There are four different bonus
balls, each of which has a different effect on the heap:
These effects are:
one bonus ball pops balls adjacent to where it hits the heap,
one bonus ball pops balls where it hits the center stone,
one bonus ball pops a ring of balls around the heap where it hits, and
one bonus ball pops all balls in and above the ring that it hits.
If your score is high enough when a game ends, you will be given the option to add your name to the
high-score table.
Controls
The default controls are:
Left – < arrow on the Arrow key
Right – > arrow on the Arrow key
Fire – space bar