Gigabyte GV-AP128DG-H Manual - Page 23

Force 16-bit Z-buffering

Page 23 highlights

SoftwareInstallation OpenGL Properties: The OpenGL properties page gives you complete cont rol of t he OpenGL settings. n Optimization Preference l Quality allows you to optimize your OpenGL settings for quality. l Performance allows you t o optimize your O penGL settings for performance n OpenGL Settings l Convert 32 bit textures to 16 bit allows you to increase video perf ormance for games that make heavy use of textures. However this could also reduce image quality. l Enable KTX buffer region extension enables rapid updates of those portions of your screen that have been moved. l Enable page flipping allows you to enable hardware acceleration of page flipping to swap full screen buffers. l Force 16-bit Z-buffering allows you to disable all other formats of Z-buffer and utilizes 16-bit Z-buffering. l Disable di thering when alpha blending may remove artifacts left on the screen when both dithering and alpha blending are enabled. l Wait for vertical sync lowers the frames per second rate in full screen games However this can reduce the image tearing that can occur with higher frame rates. l Enabl e texture compression enables and disables texture compression. l Full Screen anti-ali asing allows you to set the level of full-screen anti-aliasing. This will result in an overall higher quality image with a slight reduction inerformance. 23

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SoftwareInstallation
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The OpenGL properties page gives you complete cont rol of t he OpenGL settings.
n
Optimization Preference
l
Quality
allows you to optimize your OpenGL settings for quality.
l
Performance
allows you t o optimiz e your O penGL settings for performance
n
OpenGL Settings
l
Convert 32 bit textures to 16 bit
allows you to increase video perf ormance for
games that make heavy use of textures. However this could also reduce image
quality.
l
Enable KTX buffer region extension
enables rapid updates of thos e portions of
your screen that have been moved.
l
Enable page flipping
allows you to enable hardware acceleration of page flipping
to swap full screen buffers.
l
Force 16-bit Z-buffering
allows you to disable all other formats of Z-buffer and
utilizes 16-bit Z-buffering.
l
Disable dithering when alpha blending
may remove artifacts left on the screen
when both dithering and alpha blending are enabled.
l
Wait for vertical sync
lowers the frames per s econd rate in full screen games
Howev er this can reduce the image tearing that can oc cur with higher frame rates.
l
Enable texture compression
enables and disables tex ture compress ion.
l
Full Screen anti-aliasing
allows you to set the level of full-screen anti-aliasing. This
will result in an overall higher quality image with a slight reduction inerformance.