Samsung SGH-I317 User Manual Ver.lj2_f3 (English(north America)) - Page 161

About Device, Force GPU rendering - firmware 4 3

Page 161 highlights

• Wait for debugger: specified apps must have debugger attached before executing. • Show touches: Displays touch interactions on the screen. • Show pointer location: Highlights the data that was touched on the screen. • Show layout boundaries: displays clip bounds, margins, etc. • Show GPU view updates: flashes views inside windows when drawn with GPU. • Show screen updates: Areas of the screen flash when they update. • Window animation scale: Configure the scale for animation (ranges from off to 10x). • Transition animation scale: Configure the scale for transitioning when using animation (ranges from off to 10x). • Animator duration scale: Configure the scale for duration when using animation (ranges from off to 10x). • Disable hardware overlays: Assigns the work of redendering to the GPU. • Force GPU rendering: allows the use of 2D hardware accelerations in applications. • Strict mode: Makes the screen flash when applications perform long operations on the main thread. • Show CPU usage: Screen highlights the current CPU usage. • GPU rendering profile : Uses a 2D acceleration in applications. • Enable traces: Enables/disables on-screen tracing based on an available parameter. • Do not keep activities: destroys every activity as soon as the application is closed. • Limit background processes: sets the number of processes that can run in the background. • Show all ANRs: displays a prompt when applications running in the background are not responding. About Device This menu contains legal information, system tutorial information, and other phone information such as the model number, firmware version, baseband version, kernal version, and software build number. To access phone information: 1. From the Home screen, tap device. ➔ Settings ➔ About 2. The following information displays: Changing Your Settings 154

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Changing Your Settings
154
Wait for debugger
: specified apps must have debugger
attached before executing.
Show touches
: Displays touch interactions on the screen.
Show pointer location
: Highlights the data that was touched
on the screen.
Show layout boundaries
: displays clip bounds, margins, etc.
Show GPU view updates
: flashes views inside windows when
drawn with GPU.
Show screen updates
: Areas of the screen flash when they
update.
Window animation scale
: Configure the scale for animation
(ranges from off to 10x).
Transition animation scale
: Configure the scale for
transitioning when using animation (ranges from off to 10x).
• Animator duration scale
: Configure the scale for duration
when using animation (ranges from off to 10x).
Disable hardware overlays
: Assigns the work of redendering
to the GPU.
Force GPU rendering
: allows the use of 2D hardware
accelerations in applications.
Strict mode
: Makes the screen flash when applications
perform long operations on the main thread.
• Show CPU usage
: Screen highlights the current CPU usage.
GPU rendering profile
: Uses a 2D acceleration in applications.
Enable traces
: Enables/disables on-screen tracing based on
an available parameter.
• Do not keep activities
: destroys every activity as soon as the
application is closed.
• Limit background processes
: sets the number of processes
that can run in the background.
• Show all ANRs
: displays a prompt when applications running
in the background are not responding.
About Device
This menu contains legal information, system tutorial
information, and other phone information such as the model
number, firmware version, baseband version, kernal version,
and software build number.
To access phone information:
1.
From the Home screen, tap
Settings
About
device
.
2.
The following information displays: