Adobe 13102498 User Guide - Page 121

Threshold, Pattern Dither, Diffusion Dither, Halftone Screen, Custom Pattern, Important

Page 121 highlights

PHOTOSHOP CS3 114 User Guide 3 Choose one of the following bitmap conversion methods from the Use pop-up menu: 50% Threshold Converts pixels with gray values above the middle gray level (128) to white and pixels with gray values below that level to black. The result is a very high-contrast, black-and-white representation of the image. Pattern Dither Converts an image by organizing the gray levels into geometric configurations of black and white dots. Diffusion Dither Converts an image by using an error-diffusion process, starting at the pixel in the upper left corner of the image. If the pixel's value is above middle gray (128), the pixel is changed to white-if below it, to black. Because the original pixel is rarely pure white or pure black, error is inevitably introduced. This error is transferred to surrounding pixels and diffused throughout the image, resulting in a grainy, film-like texture. This option is useful for viewing images on a black-and-white screen. Halftone Screen Simulates the appearance of halftone dots in the converted image. Enter values in the Halftone Screen dialog box: • For Frequency, enter a value for the screen frequency, and choose a unit of measurement. Values can range from 1 to 999 for lines per inch and from 0.400 to 400 for lines per centimeter. You can enter decimal values. The screen frequency specifies the ruling of the halftone screen in lines per inch (lpi). The frequency depends on the paper stock and type of press used for printing. Newspapers commonly use an 85-line screen. Magazines use higher resolution screens, such as 133-lpi and 150-lpi. Check with your print shop for correct screen frequencies. • Enter a value for the screen angle in degrees from -180 to +180. The screen angle refers to the orientation of the screen. Continuous-tone and black-and-white halftone screens commonly use a 45˚ angle. • For Shape, choose the dot shape you want. Important: The halftone screen becomes part of the image. If you print the image on a halftone printer, the printer will use its own halftone screen as well as the halftone screen that is part of the image. On some printers, the result is a moiré pattern. Custom Pattern Simulates the appearance of a custom halftone screen in the converted image. Choose a pattern that lends itself to thickness variations, typically one with a variety of gray shades. To use this option, you first define a pattern and then screen the grayscale image to apply the texture. To cover the entire image, the pattern must be as large as the image. Otherwise, the pattern is tiled. Photoshop comes with several self-tiling patterns that can be used as halftone screen patterns. To prepare a black-and-white pattern for conversion, first convert the image to grayscale and then apply the Blur More filter several times. This blurring technique creates thick lines tapering from dark gray to white. Original grayscale image, and 50% Threshold conversion method

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PHOTOSHOP CS3
User Guide
114
3
Choose one of the following bitmap conversion methods from the Use pop-up menu:
50% Threshold
Converts pixels with gray values above the middle gray level (128) to white and pixels with gray
values below that level to black. The result is a very high-contrast, black-and-white representation of the image.
Pattern Dither
Converts an image by organizing the gray levels into geometric configurations of black and white dots.
Diffusion Dither
Converts an image by using an error-diffusion process, starting at the pixel in the upper left corner
of the image. If the pixel’s value is above middle gray (128), the pixel is changed to white—if below it, to black.
Because the original pixel is rarely pure white or pure black, error is inevitably introduced. This error is transferred
to surrounding pixels and diffused throughout the image, resulting in a grainy, film-like texture. This option is useful
for viewing images on a black-and-white screen.
Halftone Screen
Simulates the appearance of halftone dots in the converted image. Enter values in the Halftone
Screen dialog box:
For Frequency, enter a value for the screen frequency, and choose a unit of measurement. Values can range from
1 to 999 for lines per inch and from 0.400 to 400 for lines per centimeter. You can enter decimal values. The screen
frequency specifies the ruling of the halftone screen in lines per inch (lpi). The frequency depends on the paper
stock and type of press used for printing. Newspapers commonly use an 85-line screen. Magazines use higher
resolution screens, such as 133-lpi and 150-lpi. Check with your print shop for correct screen frequencies.
Enter a value for the screen angle in degrees from -180 to +180. The screen angle refers to the orientation of the
screen. Continuous-tone and black-and-white halftone screens commonly use a 45˚ angle.
For Shape, choose the dot shape you want.
Important:
The halftone screen becomes part of the image. If you print the image on a halftone printer, the printer will
use its own halftone screen as well as the halftone screen that is part of the image. On some printers, the result is a moiré
pattern.
Custom Pattern
Simulates the appearance of a custom halftone screen in the converted image. Choose a pattern that
lends itself to thickness variations, typically one with a variety of gray shades.
To use this option, you first define a pattern and then screen the grayscale image to apply the texture. To cover the
entire image, the pattern must be as large as the image. Otherwise, the pattern is tiled. Photoshop comes with several
self-tiling patterns that can be used as halftone screen patterns.
To prepare a black-and-white pattern for conversion, first convert the image to grayscale and then apply the Blur
More filter several times. This blurring technique creates thick lines tapering from dark gray to white.
Original grayscale image, and 50% Threshold conversion method