Adobe 38000511 Installation Guide - Page 5

Support, Third-party resources, Typographical conventions

Page 5 highlights

ADOBE FLASH MEDIA SERVER 2 Installation Guide • Adobe Flash Media Interactive Server Plug-in API Reference documents the C++ API you use to create plug-ins. Support You may want to explore these other sources of support for Flash Media Server: • The Flash Media Server Support Center at www.adobe.com/go/flashmediaserver_support_en provides TechNotes and up-to-date information about Flash Media Server. • The Flash Media Server DevNet site at www.adobe.com/go/flashmediaserver_desdev_en provides tips and samples for creating Flash Media Server applications. • The Flash Media Server Online Forum at www.adobe.com/go/flashmediaserver_forum_en provides a place for you to chat with other Flash Media Server users. • For late-breaking information and a complete list of issues that are still outstanding, read the Flash Media Server release notes at www.adobe.com/go/flashmediaserver_releasenotes_en. Third-party resources Adobe recommends several websites with links to third-party resources on Flash Media Server, including the following: • Adobe Flash Media Server community sites • Adobe Flash Media Server books • Object-oriented programming concepts You can access these websites at www.adobe.com/go/flashmediaserver_resources_en. Typographical conventions The following typographical conventions are used in this manual: • Code font indicates ActionScript statements, HTML tag and attribute names, and literal text used in examples. • Italic indicates placeholder elements in code or paths. For example, attachAudio(source) means that you should specify your own value for source; /settings/myPrinter/ means that you should specify your own location for myPrinter. • Directory paths are written with forward slashes (/). If you are running Flash Media Server on a Windows operating system, replace the forward slashes with backslashes. When a path is specific to the Windows operating system, backslashes (\) are used.

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ADOBE FLASH MEDIA SERVER
Installation Guide
2
Adobe Flash Media Interactive Server Plug-in API Reference
documents the C++ API you use to create plug-ins.
Support
You may want to explore these other sources of support for Flash Media Server:
The Flash Media Server Support Center at
www.adobe.com/go/flashmediaserver_support_en
provides
TechNotes and up-to-date information about Flash Media Server.
The Flash Media Server DevNet site at
www.adobe.com/go/flashmediaserver_desdev_en
provides tips and
samples for creating Flash Media Server applications.
The Flash Media Server Online Forum at
www.adobe.com/go/flashmediaserver_forum_en
provides a place for
you to chat with other Flash Media Server users.
For late-breaking information and a complete list of issues that are still outstanding, read the Flash Media Server
release notes at
www.adobe.com/go/flashmediaserver_releasenotes_en
.
Third-party resources
Adobe recommends several websites with links to third-party resources on Flash Media Server, including the
following:
Adobe Flash Media Server community sites
Adobe Flash Media Server books
Object-oriented programming concepts
You can access these websites at
www.adobe.com/go/flashmediaserver_resources_en
.
Typographical conventions
The following typographical conventions are used in this manual:
Code font
indicates ActionScript statements, HTML tag and attribute names, and literal text used in examples.
Italic
indicates placeholder elements in code or paths. For example,
attachAudio(
source
)
means that you
should specify your own value for
source
; /settings/
myPrinter/
means that you should specify your own location for
myPrinter.
Directory paths are written with forward slashes (/). If you are running Flash Media Server on a Windows
operating system, replace the forward slashes with backslashes. When a path is specific to the Windows operating
system, backslashes (\) are used.