Asus ROG Swift OLED PG32UCDM User Guide - Page 24

OSD function introduction

Page 24 highlights

3.1.2 OSD function introduction 1. Gaming ROG STRIX PG32UCDM 3840x2160 60Hz GameVisual Racing Mode Input Source DisplayPort HDR OFF Gaming Image Color Variable Refresh Rate ELMB GamePlus GameVisual Shadow Boost ASUS DisplayWidget Center Input Select PIP/PBP Volume 50 Back Enter Exit • Variable Refresh Rate: Allows an Variable Refresh Rate supported* graphics source to dynamically adjust display refresh rate based on typical content frame rates for power efficient, virtually stutter free and low-latency display update. The following function(s) will be disabled when this function turns on: PIP/PBP, ELMB, Aspect Control. *Variable Refresh Rate can only be activated within 48Hz~240Hz. *For supported GPUs, minimum PC system and driver requirements, please contact the GPU manufactures. • ELMB: Extreme Low Motion Blur. This function is only available when the refresh rate is 120Hz. When this function is activated, the following function(s) are not available: Variable Refresh Rate, Blue Light Filter, Aspect Control, HDR, PIP/PBP, Uniform brightness. • GamePlus: See 1.3.3 GamePlus function for details. • GameVisual: See 1.3.4 GameVisual function for details. The following function(s) will be disabled when this function turns on: HDR. • Shadow Boost: Dark color enhancement adjusts monitor gamma curve to enrich the dark tones in an image, making dark scenes and objects much easier to be seen. This function is only available in Scenery Mode, Racing Mode, Cinema Mode, RTS/RPG Mode, FPS Mode, Night Vision Mode or User Mode. • ASUS DisplayWidget Center: Displays a QR code for you to access the information about ASUS DisplayWidget Center. 3-2 Chapter 3: OSD (On-Screen Display) menu

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3-2
Chapter 3: OSD (On-Screen Display) menu
3.1.2
OSD function introduction
1.
Gaming
Volume
50
Volume
50
Back
Enter
Exit
60Hz
3840x2160
ROG STRIX PG32UCDM
Gaming
Image
Color
Input Select
PIP/PBP
DisplayPort
Input Source
OFF
GameVisual
Racing Mode
HDR
Variable Refresh Rate
ELMB
GamePlus
GameVisual
Shadow Boost
ASUS DisplayWidget Center
Variable Refresh Rate:
Allows an
Variable Refresh Rate
supported*
graphics source to dynamically adjust display refresh rate based on
typical content frame rates for power efficient, virtually stutter free and
low-latency display update.
The following function(s) will be disabled when this function turns on:
PIP/PBP
,
ELMB
,
Aspect Control
.
*
Variable Refresh Rate
can only be activated within 48Hz~240Hz.
*For supported GPUs, minimum PC system and driver requirements, please
contact the GPU manufactures.
ELMB
: Extreme Low Motion Blur.
This function is only available when the refresh rate is 120Hz.
When this function is activated, the following function(s) are not available:
Variable Refresh Rate
,
Blue Light Filter
,
Aspect Control
,
HDR
,
PIP/PBP
,
Uniform brightness
.
GamePlus
: See
1.3.3 GamePlus function
for details.
GameVisual
: See
1.3.4 GameVisual function
for details.
The following function(s) will be disabled when this function turns on: HDR.
Shadow Boost
: Dark color enhancement adjusts monitor gamma curve
to enrich the dark tones in an image, making dark scenes and objects
much easier to be seen.
This function is on
ly available in
Scenery Mode
,
Racing Mode
,
Cinema Mode
,
RTS/RPG Mode
,
FPS Mode
,
Night Vision Mode
or
User Mode
.
ASUS DisplayWidget Center
: Displays a QR code for you to access the
information about ASUS DisplayWidget Center.