Sony STR-DA7ES Operating Instructions - Page 53
Logic II Music mode decoding PLII MUSIC.
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Advanced Adjustments and Settings x C WIDTH (Center width control) Initial setting: (3) Lets you perform further adjustments for Dolby Pro Logic II Music mode decoding (PLII MUSIC). You can set this parameter only when "2CH MODE" is set to "PLII MUSIC" (page 38) and NORMAL SURROUND is selected. You can adjust the distribution of the center channel signal, generated through the Dolby Pro Logic II decoding, to the L/R speakers. x DIMENSION (Dimension control) Initial setting: midpoint (0) Lets you perform further adjustments for Dolby Pro Logic II Music mode decoding (PLII MUSIC). You can set this parameter only when "2CH MODE" is set to "PLII MUSIC" (page 38) and NORMAL SURROUND is selected. You can adjust the difference between the front channels and the surround channels. x PANORAMA MODE (Panorama mode) Lets you perform further adjustments for Dolby Pro Logic II Music mode decoding (PLII MUSIC). You can set this parameter only when "2CH MODE" is set to "PLII MUSIC" (page 38) and NORMAL SURROUND is selected. • ON Lets you enjoy the surround sound by spreading the sound field of front speakers to the left and right of the listening position (panorama mode). • OFF Panorama mode is not activated. x WALL (Wall type) Initial setting: midpoint (0) When sound is reflected off soft material, such as a curtain, the high frequency elements are reduced. A hard wall is highly reflective and does not significantly effect the frequency response of the reflected sound. "WALL" lets you control the level of the high frequencies to alter the sonic character of your listening environment by simulating a softer (S) or harder (H) wall. You can adjust from S to H in 17 steps. The center (0) setting designates a neutral wall made of wood. x REVERB (Reverberation) Initial setting: midpoint (0) Before sound reaches our ears, it is reflected (reverberated) many times between he left and right walls, ceiling, and floor. In a large room, sound takes more time to bounce from one surface to another than in a smaller room. "REVERB" lets you control the spacing of the early reflections to simulate a sonically longer (L) or shorter (S) room. You can adjust from S to L in 17 steps. The midpoint (0) designates a standard room with no adjustment. x FRONT REVERB (Front reverberation) This parameter is especially for "D.CONCERT HALL A/B" (page 36). This parameter lets you adjust the amount of reverberations to add to the front signals according to the original reverberations in the source. • DRY Select to decrease front reverberations. • STD Normally, select "STD". • WET Select to increase front reverberations. x SCREEN DEPTH (Screen depth) Lets you create the sensation that the sound of the front speakers comes from inside the screen in your listering room, like theaters. • OFF This function is not activated. • MID Normally, select "MID". • DEEP Lets you create the sensation that the sound comes from a very large screen with a greate amount of screen depth. continued 53GB