Yamaha SPX90 SPX90 Owners Manual Image - Page 11

Description, Programs, Parameters - reverse reverb

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DESCRIPTION OF PROGRAMS AND PARAMETERS The preset programs in the SPX90 fall into the following types: REV (Reverb), ER1 and ER2 (Early Reflections), DELAY, ECHO, MOD (Modulation), GATE, PITCH, FREEZE, PAN, VIBRATO and PEQ (parametric equalizer). Each of these program types has a specific selection of programmable parameters. "Parameters" indicates the separate, individual functions that make up each effect. There are two types of parameters in the SPX90: "invisible" parameters (non-programmable, fixed-value parameters) and programmable parameters (those you can edit, or modify). REV (REVERB) Most commonly associated with musical "ambience," reverberation is a result of myriad reflected sound waves within an acoustical environment, i.e. a concert hall, auditorium, or soundstage. The SPX90 creates extremely vibrant, natural sounding reverb. (dB) DIRECT SIGNAL REVERB SIGNAL DELAY REVERB TIME 60dB (TIME) 1. REVERBERATION TIME (R/T). Range: 0.3 -99.0 sec The length of the time it takes for the level of reverberation at 1 kHz to decrease by 60 dB- virtually to silence. In a live setting , this depends on several factors: room size, room shape, type of reflective surfaces, among others. 2. HIGH (High Frequency Reverb Time Ratio). Range: 0.1 - 1.0 Natural reverberation varies according to the frequency of the sound- the higher the frequency, the more the sound tends to be absorbed by walls. furnishings, and even air. This parameter permits you to alter the reverberation time of the high frequencies in proportion to the mid-frequency reverb time. 3. DELAY. Range: 0.1 - 50.0 msec For a listener in a concert hall, there is a time delay between the direct sound of the instrument, and the first of the many reflected sounds that together are known as reverberation. On the SPX90, this is known as the DELAY time. 4. HPF (High Pass Filter): Range. THRU, 32 Hz - 1 kHz Permits cutting the low frequency content of the reverb signal below the set frequency. When set to THRU, the HPF is OFF. 5. LPF (Low Pass Filter). Range: 1 kHz - 11 kHz, THRU Permits cutting the high frequency content of the reverb signal above the set frequency. When set to THRU, the LPF is OFF. ER1 and ER2 (Early Reflections) "Early Reflection" effects. ER1 has fewer reflections, and is a LOW DENSITY early reflection effect, while ER2 has more reflections, and is a HIGH DENSITY early reflection effect. EARLY DIRECT REFLECTIONS (dB) SIGNAL LIVENESS TYPE HALL REVERSE F11A11N1j1[1101 IrviIi DELAY (TIME) ROOM SIZE 1. TYPE. Range: HALL, RANDOM, PLATE, REVERSE TYPE selects the pattern of the earliest reflections of the reverb sound. All "Early Reflection" presets are switchable between 4 different types. These are HALL (a typical grouping of early reflections that would occur in a performing environment like a hall), RANDOM (an irregular series of reflections that could not occur naturally), PLATE (a typical grouping of early reflections that would occur in a plate reverb unit), and REVERSE (a series of reflections that increase in level, like the effect produced by playing a recorded reverb/echo backwards). See the E/R Mode chart on page 26. 2. ROOM SIZE. Range: 1.0 - 20.0 The ROOM SIZE parameter sets the time "gaps" between the early reflections-directly propor- tionate to the size of the room. The effect of this parameter also depends on which Early Reflection mode has been selected. A Room Size Chart can be found on page 27 in this manual. 3. LIVENESS. Range: 0 -10 Refers to the rate at which the reflected sounds fade. Set this parameter at zero to simulate an acoustically "dead" room, with absorbent surfaces to "soak up" the reflected sounds. As you increase the setting, the room appears to contain more "live" surfaces, with the reflected sounds fading more slowly, as they reflect from wall to wall, until at the maximum setting the effect is of an intensely reflective environment containing many highly polished surfaces (tiles, glass, etc). 4. DELAY. Range: 0.1 - 400 msec The time delay between the direct sound of the instrument and the first reflection to reach the listener's ear. 5. LPF Range: 1 kHz - 11 kHz, THRU Same function as the LPF parameter of the REV program. 10

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DESCRIPTION
OF
PROGRAMS
AND
PARAMETERS
The
preset
programs
in
the
SPX90
fall
into
the
following
types:
REV
(Reverb),
ER1
and
ER2
(Early
Reflections),
DELAY,
ECHO,
MOD
(Modulation),
GATE,
PITCH,
FREEZE,
PAN,
VIBRATO
and
PEQ
(parametric
equalizer).
Each
of
these
program
types
has
a
specific
selection
of
programmable
parameters.
"Parameters"
indicates
the
separate,
individual
functions
that
make
up
each
effect.
There
are
two
types
of
parameters
in
the
SPX90:
"invisible"
parameters
(non
-programmable,
fixed
-value
parameters)
and
programmable
parameters
(those
you
can
edit,
or
modify).
REV
(REVERB)
Most
commonly
associated
with
musical
"ambience,"
reverberation
is
a
result
of
myriad
reflected
sound
waves
within
an
acoustical
environment,
i.e.
a
concert
hall,
auditorium,
or
soundstage.
The
SPX90
creates
extremely
vibrant,
natural
sounding
reverb.
(dB)
DIRECT
SIGNAL
60dB
REVERB
SIGNAL
DELAY
REVERB
TIME
(TIME)
1.
REVERBERATION
TIME
(R/T).
Range:
0.3
—99.0
sec
The
length
of
the
time
it
takes
for
the
level
of
re-
verberation
at
1
kHz
to
decrease
by
60
d
B—
virtually
to
silence.
In
a
live
setting
,
this
depends
on
several
factors:
room
size,
room
shape,
type
of
reflective
surfaces,
among
others.
2.
HIGH
(High
Frequency
Reverb
Time
Ratio).
Range:
0.1
-
1.0
Natural
reverberation
varies
according
to
the
fre-
quency
of
the
sound—
the
higher
the
frequency,
the
more
the
sound
tends
to
be
absorbed
by
walls.
furnishings,
and
even
air.
This
parameter
permits
you
to
alter
the
reverberation
time
of
the
high
fre-
quencies
in
proportion
to
the
mid
-frequency
reverb
time.
3.
DELAY.
Range:
0.1
-
50.0
msec
For
a
listener
in
a
concert
hall,
there
is
a
time
delay
between
the
direct
sound
of
the
instrument,
and
the
first
of
the
many
reflected
sounds
that
together
are
known
as
reverberation.
On
the
SPX90,
this
is
known
as
the
DELAY
time.
4.
HPF
(High
Pass
Filter):
Range.
THRU,
32
Hz
-
1
kHz
Permits
cutting
the
low
frequency
content
of
the
reverb
signal
below
the
set
frequency.
When
set
to
THRU,
the
HPF
is
OFF.
5.
LPF
(Low
Pass
Filter).
Range:
1
kHz
-
11
kHz,
THRU
Permits
cutting
the
high
frequency
content
of
the
reverb
signal
above
the
set
frequency.
When
set
to
THRU,
the
LPF
is
OFF.
ER1
and
ER2
(Early
Reflections)
"Early
Reflection"
effects.
ER1
has
fewer
reflections,
and
is
a
LOW
DENSITY
early
reflection
effect,
while
ER2
has
more
reflections,
and
is
a
HIGH
DENSITY
early
reflection
effect.
EARLY
DIRECT
REFLECTIONS
(dB)
SIGNAL
LIVENESS
DELAY
(TIME)
ROOM
SIZE
TYPE
HALL
F1
1111j1
AN[
111
0
I
r
i
v
I
i
REVERSE
1.
TYPE.
Range:
HALL,
RANDOM,
PLATE,
RE-
VERSE
TYPE
selects
the
pattern
of
the
earliest
reflections
of
the
reverb
sound.
All
"Early
Reflection"
presets
are
switchable
between
4
different
types.
These
are
HALL
(a
typical
grouping
of
early
reflections
that
would
occur
in
a
performing
environment
like
a
hall),
RANDOM
(an
irregular
series
of
reflections
that
could
not
occur
naturally),
PLATE
(a
typical
grouping
of
early
reflections
that
would
occur
in
a
plate
reverb
unit),
and
REVERSE
(a
series
of
re-
flections
that
increase
in
level,
like
the
effect
pro-
duced
by
playing
a
recorded
reverb/echo
back-
wards).
See
the
E/R
Mode
chart
on
page
26.
2.
ROOM
SIZE.
Range:
1.0
20.0
The
ROOM
SIZE
parameter
sets
the
time
"gaps"
between
the
early
reflections
—directly
propor-
tionate
to
the
size
of
the
room.
The
effect
of
this
parameter
also
depends
on
which
Early
Reflection
mode
has
been
selected.
A
Room
Size
Chart
can
be
found
on
page
27
in
this
manual.
3.
LIVENESS.
Range:
0
—10
Refers
to
the
rate
at
which
the
reflected
sounds
fade.
Set
this
parameter
at
zero
to
simulate
an
acoustically
"dead"
room,
with
absorbent
surfaces
to
"soak
up"
the
reflected
sounds.
As
you
increase
the
setting,
the
room
appears
to
contain
more
"live"
surfaces,
with
the
reflected
sounds
fading
more
slowly,
as
they
reflect
from
wall
to
wall,
until
at
the
maximum
setting
the
effect
is
of
an
intensely
reflective
envi-
ronment
containing
many
highly
polished
surfaces
(tiles,
glass,
etc).
4.
DELAY.
Range:
0.1
400
msec
The
time
delay
between
the
direct
sound
of
the
instrument
and
the
first
reflection
to
reach
the
listener's
ear.
5.
LPF
Range:
1
kHz
-
11
kHz,
THRU
Same
function
as
the
LPF
parameter
of
the
REV
program.
10