Yamaha SPX90 SPX90 Owners Manual Image - Page 18

Reverb

Page 18 highlights

REVERB and GATE This program feeds the reverb signal through a gate circuit, making it possible to output only a segment of a longer reverb sound. Parameters provided for the reverb portion of the signal are REV TIME, HIGH, DELAY, HPF and LPF, while parameters for the gate portion are HOLD TIME, RELEASE TIME, and MIDI TRIGGER. (dB) DIRECT SIGNAL GATE ADR-NOISE GATE This program uses a gate circuit to pass or shut off the input signal in a number of ways. It can be used to pass just a short segment of a longer input signal,or it can be used to pass only signals that exceed a specific level (noise-gate type operation). It is also possible to achieve reverse gate effects in which the gain increases gradually after the gate is triggered. In addition to signal-level triggering, it is also possible to trigger the gate via a footswitch connected to the front-panel MEMORY TRIGGER jack when the FOOT TRIGGER key LED is ON. LEVEL = 100% DELAY HOLD TIME RELEASE TIME (TIME) DECAY LEVEL REVERBERATION TIME 1. REVERB TIME (R/T). Range: 0.3 - 99.0 sec 2. HIGH (High Frequency Reverb Time Ratio). Range: 0.1 - 1.0 3. DELAY. Range: 0.1 -' 50.0 msec 4. HPF (High Pass Filter). Range: 32 Hz - 1.0 kHz, THRU 5. LPF (Low Pass Filter). Range: 1.0 kHz - 11 kHz All these parameters have the same function as those of the REV programs. See page 10 for details. 6. TRIGGER LEVEL. Range: 0 - 100% Determines the strength (amplitude) of the input signal required to trigger opening of the gate. At 100%, only extremely high-level input signals will trigger the gate, while at 0% even this slightest input signal will trigger the gate. 7. HOLD TIME. Range: 1 - 30,000 msec This parameter sets the amount of time the gate is "open," allowing the reverb sound to come through. 8. RELEASE TIME. Range: 5 - 32,000 msec This parameter determines the time it takes for the gate to close completely after the HOLD TIME. 9., MIDI TRIGGER. Range: ON, OFF When ON, a KEY ON signal from an external MIDI keyboard can be used to trigger the R & G effect. ATTACK TIME. TRIGGER DECAY TIME HOLD TIME (TIME) RELEASE TIME 1. TRIGGER LEVEL. Range: 1 - 100% Determines the strength (amplitude) of the input signal required to trigger opening of the gate. At 100%, only extremely high level input signals will trigger the gate, while at 0% even the slightest input signal will trigger the gate. 2. TRIGGER DELAY. Range: -100 - -100 msec Produces a delay between the time at which the gate is triggered and that at which it actually opens. If a minus value is programmed, the input signal itself is delayed so that, effectively, the gate opens before the signal appears. 3. TRIGGER MASK. Range: 5 - 32,000 msec This parameter makes it impossible to re-trigger the gate function until the programmed time has elapsed. 4. ATTACK TIME. Range: 5 msec - 32,000 msec Determines how long it takes for the gate to open fully from the time it begins to open. 5. DECAY TIME. Range: 5 msec - 32,000 msec Determines the length of time it takes for the gate to fall to DECAY LEVEL after it is fully open. 17

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REVERB
and
GATE
This
program
feeds
the
reverb
signal
through
a
gate
circuit,
making
it
possible
to
output
only
a
segment
of
a
longer
reverb
sound.
Parameters
provided
for
the
reverb
portion
of
the
signal
are
REV
TIME,
HIGH,
DELAY,
HPF
and
LPF,
while
parameters
for
the
gate
portion
are
HOLD
TIME,
RELEASE
TIME,
and
MIDI
TRIGGER.
(dB)
DIRECT
SIGNAL
DELAY
HOLD
TIME
RELEASE
TIME
(TIME)
REVERBERATION
TIME
1.
REVERB
TIME
(R/T).
Range:
0.3
99.0
sec
2.
HIGH
(High
Frequency
Reverb
Time
Ratio).
Range:
0.1
-
1.0
3.
DELAY.
Range:
0.1
-'
50.0
msec
4.
HPF
(High
Pass
Filter).
Range:
32
Hz
1.0
kHz,
THRU
5.
LPF
(Low
Pass
Filter).
Range:
1.0
kHz
-
11
kHz
All
these
parameters
have
the
same
function
as
those
of
the
REV
programs.
See
page
10
for
details.
6.
TRIGGER
LEVEL.
Range:
0
-
100%
Determines
the
strength
(amplitude)
of
the
input
signal
required
to
trigger
opening
of
the
gate.
At
100%,
only
extremely
high-level
input
signals
will
trigger
the
gate,
while
at
0%
even
this
slightest
input
signal
will
trigger
the
gate.
7.
HOLD
TIME.
Range:
1
-
30,000
msec
This
parameter
sets
the
amount
of
time
the
gate
is
"open,"
allowing
the
reverb
sound
to
come
through.
8.
RELEASE
TIME.
Range:
5
-
32,000
msec
This
parameter
determines
the
time
it
takes
for
the
gate
to
close
completely
after
the
HOLD
TIME.
9.,
MIDI
TRIGGER.
Range:
ON,
OFF
When
ON,
a
KEY
ON
signal
from
an
external
MIDI
keyboard
can
be
used
to
trigger
the
R
&
G
effect.
GATE
ADR-NOISE
GATE
This
program
uses
a
gate
circuit
to
pass
or
shut
off
the
input
signal
in
a
number
of
ways.
It
can
be
used
to
pass
just
a
short
segment
of
a
longer
input
signal,or
it
can
be
used
to
pass
only
signals
that
exceed
a
specific
level
(noise
-gate
type
operation).
It
is
also
possible
to
achieve
reverse
gate
effects
in
which
the
gain
in-
creases
gradually
after
the
gate
is
triggered.
In
addition
to
signal
-level
triggering,
it
is
also
possible
to
trigger
the
gate
via
a
footswitch
connected
to
the
front
-panel
MEMORY
TRIGGER
jack
when
the
FOOT
TRIGGER
key
LED
is
ON.
DECAY
LEVEL
LEVEL
=
100%
ATTACK
TIME.
TRIGGER
HOLD
TIME
DECAY
TIME
RELEASE
TIME
(TIME)
1.
TRIGGER
LEVEL.
Range:
1
-
100%
Determines
the
strength
(amplitude)
of
the
input
signal
required
to
trigger
opening
of
the
gate.
At
100%,
only
extremely
high
level
input
signals
will
trigger
the
gate,
while
at
0%
even
the
slightest
input
signal
will
trigger
the
gate.
2.
TRIGGER
DELAY.
Range:
—100
-
-100
msec
Produces
a
delay
between
the
time
at
which
the
gate
is
triggered
and
that
at
which
it
actually
opens.
If
a
minus
value
is
programmed,
the
input
signal
itself
is
delayed
so
that,
effectively,
the
gate
opens
before
the
signal
appears.
3.
TRIGGER
MASK.
Range:
5
32,000
msec
This
parameter
makes
it
impossible
to
re
-trigger
the
gate
function
until
the
programmed
time
has
elapsed.
4.
ATTACK
TIME.
Range:
5
msec
-
32,000
msec
Determines
how
long
it
takes
for
the
gate
to
open
fully
from
the
time
it
begins
to
open.
5.
DECAY
TIME.
Range:
5
msec
32,000
msec
Determines
the
length
of
time
it
takes
for
the
gate
to
fall
to
DECAY
LEVEL
after
it
is
fully
open.
17