Brother International Innov-is 500D Users Manual - English - Page 161

Storing characters

Page 161 highlights

SE-BrotherE_sgml.book Page 155 Monday, June 30, 2003 3:44 PM Horizontal mirror image key Mirrors the embroidery left and right. When it is , it cannot be used. Stitch beginning key Switches the position for beginning stitching between center/lower left of the design. Trial key Moves the embroidery unit carriage, and checks the embroidery range. Storing characters The characters you entered can be stored in the sewing machine memory. Since the stored characters will not be erased when the power is turned off, you can always recall them for embroidery. This is convenient for storing names and the like. You can store up to five groups. ■ Storing characters After inputting the characters to be stored, a press (Memory key). CAUTION ● Never lower the needle when the embroidery frame is moving. The needle X The screen for selecting the storage location (pocket) is displayed. 4 could be broken or bent. ● If the movement for the stitching position Select the pocket for storage from pockets 1 b 5. exceeds the range where embroidery can be done, you can not use that size indicates an empty pocket. indicates a pocket where a character is already stored. embroidery frame. Check the display for a frame that can be used and use it. If a frame other than the ones displayed is used, it could result in injury. Press (Back key) to return to the original d screen. X The selected pocket is shown in reverse highlighting. Press . c Memo z When the power is turned off, the layout returns to the original setting. X "Saving..." appears while the character is being stored in the pocket. • Do not turn off the sewing machine while a character is being stored, otherwise the character data may be lost. Convenient Functions 155

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Convenient Functions
155
4
— — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — —
CAUTION
d
Press
(Back key) to return to the original
screen.
Memo
When the power is turned off, the layout
returns to the original setting.
Storing characters
The characters you entered can be stored in the
sewing machine memory.
Since the stored characters will not be erased when
the power is turned off, you can always recall them
for embroidery. This is convenient for storing names
and the like. You can store up to five groups.
Storing characters
a
After inputting the characters to be stored,
press
(Memory key).
The screen for selecting the storage location
(pocket) is displayed.
b
Select the pocket for storage from pockets 1 -
5.
indicates an empty pocket.
indicates a
pocket where a character is already stored.
The selected pocket is shown in reverse
highlighting.
c
Press
.
"Saving..." appears while the character is
being stored in the pocket.
• Do not turn off the sewing machine while a
character is being stored, otherwise the
character data may be lost.
Horizontal mirror image key
Mirrors the embroidery left and right.
When it is
, it cannot be used.
Stitch beginning key
Switches the position for beginning
stitching between center/lower left of
the design.
Trial key
Moves the embroidery unit carriage,
and checks the embroidery range.
Never lower the needle when the
embroidery frame is moving. The needle
could be broken or bent.
If the movement for the stitching position
exceeds the range where embroidery can
be done, you can not use that size
embroidery frame. Check the display for a
frame that can be used and use it. If a
frame other than the ones displayed is
used, it could result in injury.
SE-BrotherE_sgml.book
Page 155
Monday, June 30, 2003
3:44 PM