NVIDIA VCQFX550PCIEPB User Guide - Page 119

Force Mipmaps, Conformant Texture Clamp, Extension Limit, Color profile, Apply, View advanced settings

Page 119 highlights

Chapter 7 Configuring Key ForceWare Graphics Driver Features 4 If you completed step 1, you will see the Color profile list box at the bottom of the page (Figure 7.12). 5 Click the list and select a color profile, then click Apply. Force Mipmaps Enabling this option enables mipmaps on applications that do not support mipmaps. 1 Make sure the View advanced settings option is selected from the View list. 2 Select Force mipmaps from the driver settings list. 3 Use the slider to set one of these values: • None means do not force mipmaps on application that do not support mipmaps. • Bilinear results in better image quality with better performance. • Trilinear results in good image quality with lower performance. Conformant Texture Clamp "Texture clamping" refers to how texture coordinates are handled when they fall outside the body of the texture. Texture coordinates can be clamped to the edge or within the image. 1 Make sure the View advanced settings option is selected from the View list. 2 Select Conformant texture clamp from the driver settings list. The available slider settings are On and Off. Extension Limit Note: You cannot change this setting. By default, the driver extension string has been trimmed for compatibility with the application. NVIDIA Corporation 119

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NVIDIA Corporation
119
Chapter 7
Configuring Key ForceWare Graphics Driver Features
4
If you completed step 1, you will see the
Color profile
list box at the bottom of the
page (
Figure 7.12
).
5
Click the list and select a color profile, then click
Apply
.
Force Mipmaps
Enabling this option enables mipmaps on applications that do not support mipmaps.
1
Make sure the
View advanced settings
option is selected from the View list.
2
Select
Force mipmaps
from the driver settings list.
3
Use the slider to set one of these values:
None
means do not force mipmaps on application that do not support
mipmaps.
Bilinear
results in better image quality with better performance.
Trilinear
results in good image quality with lower performance.
Conformant Texture Clamp
“Texture clamping” refers to how texture coordinates are handled when they fall
outside the body of the texture. Texture coordinates can be clamped to the edge or
within the image.
1
Make sure the
View advanced settings
option is selected from the View list.
2
Select
Conformant texture clamp
from the driver settings list.
The available slider settings are
On
and
Off
.
Extension Limit
Note:
You cannot change this setting.
By default, the driver extension string has been trimmed for compatibility with the
application.