NVIDIA VCQFX550PCIEPB User Guide - Page 122
Anisotropic Optimizations, Anisotropic Mip Filter Optimization
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Chapter 7 Configuring Key ForceWare Graphics Driver Features Figure 7.14 Driver Settings Displaying Trilinear & Anisotropic Optimizations Anisotropic Optimizations Note: In the current NVIDIA graphics driver, you have full control over anisotropic optimizations in Direct3D applications. However, note that anisotropic optimizations are not implemented for OpenGL applications. Therefore, if you have set Anisotropic Optimization to On, the resulting effect will be Off when running OpenGL applications. Anisotropic Mip Filter Optimization This option enables the NVIDIA display driver to substitute point-mipmap filtering for linear-mipmap filtering on all but the primary texture stage. 1 Make sure the View advanced settings option is selected from the View list. 2 Select Anisotropic mip filter optimization from the Global driver settings list. The available slider settings are On and Off. • On forces the use of point-mipmap filtering on all but the primary texture stage. This improves performance but at some cost to image quality. 122 User's Guide