Sony DVP-NS700P Operating Instructions - Page 71
Progressive Conversion Methods of Film Based and Video Based Software
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second. Film based software is derived from film and displays images at 24 frames per second. In order for these images to appear natural on your screen when output in PROGRESSIVE mode (60 frames per second), the progressive video signal needs to be converted to match the type of DVD software that you are watching. For more information about conversion modes, see "Progressive Conversion Methods of Film Based and Video Based Software." AUTO VIDEO This will automatically detect if you are playing Film based or Video based software and convert the signal to the appropriate conversion mode. Normally select this position. This will set the conversion mode for Video based software, regardless of the type of software that you are playing. Notes N Some DVD software contains both Video and Film. For instance, DVDs of movies may contain the movie taken on film, and a "Making of" sequence taken on video. N When you play video based software with progressive signals, sections of some types of images may appear unnatural due to the conversion process when output through the COMPONENT VIDEO OUT jacks. Images from the S VIDEO OUT and LINE OUT (VIDEO) 1/2 jacks are unaffected as they are output in the interlace format. Progressive Conversion Methods of Film Based and Video Based Software This player converts video based software and film based software in the following manner. Video based software conversion Video shows an image by alternately displaying every other line of an image (field) at 30 frames (60 fields) per second (Interlace format). The Interlace format displays 30 frames (60 fields) per second by displaying every other line of the image, causing scanning lines to appear across the image. Furthermore, since only half of the image is shown at once, the amount of information contained in an image is limited. The Progressive format displays 60 entire frames per seconds. The player accomplishes this by converting each field into a frame by using either a field-based conversion method or a frame-based conversion method. The appropriate method is automatically selected by the player according to the movement of the images on the screen. If the movement on the screen is slow, the frame-based conversion method borrows adjacent field information to fill in the missing information. If the movement on the screen is rapid, the field-based conversion method creates the missing information by predicting the movement of the images on the screen from field to field. The end result is an image that is higher in quality when compared to the Interlace format. Settings and Adjustments continued 71