Alesis Strike Pro Kit User Manual - Page 5

Creating & Editing Instruments, Auto-Mapping Samples to an, Instrument, Round Robin - sounds

Page 5 highlights

The Instrument Editor lets you access the very heart of your Strike module-here, you can edit all of the sounds triggered by your Strike kit. Use a preset instrument as a starting point, tweak it, and save it as an new instrument. Or, use your own samples and create entirely new instruments from scratch! See Creating & Editing Instruments to learn more about the features and controls shown here. Use the instrument browser to browse your instruments. Preset instruments are "factory content" on your Strike module; they can't be overwritten, but you can edit them and save them as user instruments. User instruments are editable and stored on your SD card. Click the > or ∨ to expand or collapse each list. Doubleclick an instrument to load it to the currently selected zone. Click the blue field above the menu and enter a search term to show only the instruments that contain that text. Use the controls in this lower panel to adjust the sound of the instrument shown in the field at the top. After setting these and saving the instrument, loading the instrument to a layer in the Kit Editor (or directly on your Strike module) will load it with these settings. Click and drag a knob or slider up or down to adjust it. Click a selector to select an option. Click a number to type a value. Click Add to add a velocity range to the instrument in the Vel Range list. When playing the kit, if you hit that zone with a velocity in that range, it will trigger one of the samples in the Samples list on the right. This is a list of samples that will play when you hit the zone with the selected velocity (in the Vel Range list). Each time you hit the zone, it will trigger another sample in the list. When Cycle Mode is set to Round Robin, the Strike module will play the samples consecutively from the top of the Samples list to the bottom. When Cycle Mode is set to Random, the Strike module will play all the samples randomly. Click Auto-Preview to enable or disable playback of each sample when you click it in this list. Once a sample in the Samples list is highlighted, you can use your computer's arrow keys to navigate the Vel Range and Sample lists. Click the Cycle Mode selector to select Round Robin or Random. Use the Sample Browser to browse your samples. Click the > or ∨ to expand or collapse each list. Click the  icon next to a sample to preview it. Click the  icon to stop the preview. Click and drag a sample into the Samples list next to it to add it to the selected velocity range. Click Auto-Map to automatically turn your samples into a velocity-layered instrument. See Creating & Editing Instruments > Auto-Mapping Samples to an Instrument to learn about this. 5

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5
The
Instrument Editor
lets you access the very heart of your Strike module—here, you can edit all of the sounds
triggered by your Strike kit. Use a preset instrument as a starting point, tweak it, and save it as an new instrument.
Or, use your own samples and create entirely new instruments from scratch!
See
Creating & Editing Instruments
to learn more about the features and controls shown here.
Click
Add
to add a velocity range to the instrument in the
Vel Range
list. When playing the kit, if you hit that zone with
a velocity in that range, it will trigger one of the samples in
the
Samples
list on the right.
Use the
Sample Browser
to browse your
samples.
Click the
>
or
to expand or collapse
each list.
Click the
icon next to a sample to
preview it. Click the
icon to stop the
preview.
Click and drag a sample into the
Samples
list next to it to add it to the selected
velocity range.
Click
Auto-Map
to automatically turn your
samples into a velocity-layered instrument.
See
Creating & Editing Instruments
>
Auto-Mapping Samples to an
Instrument
to learn about this.
Use the
instrument browser
to browse your instruments.
Preset
instruments
are “factory content” on your Strike
module; they can’t be overwritten, but you can edit them
and save them as user instruments.
User
instruments
are
editable and stored on your SD card.
Click the
>
or
to expand or collapse each list. Double-
click an instrument to load it to the currently selected zone.
Click the
blue field
above the menu and enter a search
term to show only the instruments that contain that text.
Use the controls in this lower panel to adjust the
sound of the instrument shown in the field at the top.
After setting these and saving the instrument, loading
the instrument to a layer in the Kit Editor (or directly
on your Strike module) will load it with these settings.
Click and drag a
knob
or
slider
up or down to adjust it.
Click a
selector
to select an option.
Click a
number
to type a value.
This is a list of samples that will play when you hit the zone with the
selected velocity (in the
Vel Range
list). Each time you hit the zone, it
will trigger another sample in the list. When
Cycle Mode
is set to
Round Robin
, the Strike module will play the samples consecutively
from the top of the
Samples
list to the bottom. When
Cycle Mode
is
set to
Random
, the Strike module will play all the samples randomly.
Click
Auto-Preview
to enable or disable playback of each sample
when you click it in this list. Once a sample in the Samples list is
highlighted, you can use your computer’s arrow keys (
,
,
,
) to
navigate the
Vel Range
and
Sample
lists.
Click the
Cycle Mode
selector to select
Round Robin
or
Random
.