Alesis Strike Pro Special Edition Strike Pro Special Edition - Module User Gui - Page 16

This determines how much the velocity of a strike will affect

Page 16 highlights

These are the parameters on the Layers page of Voice Mode (identical for both layers): Parameter Description Values/Settings Layer A, Layer B Loop This determines whether or not the sample on that layer will loop. When set to Loop, the sample will play repeatedly when you strike the trigger and stop playing when you strike it again (or set its Decay to 99 if you want it to play indefinitely). Off (---), Loop Vel Limit These two values determine the velocity range of the layer. If 000-127 you strike the trigger with an amount of force within that range, it will trigger the sample. Level Decay This determines how long the layer's sound can be heard before it decays into silence. Off, 01-99 Pan This is the position of the layer's sound in the stereo field. Left (L01-L50) Center (MID) Right (R01-R50) Level This is the volume level of the layer's sound. Off, 01-99 Tone Tune This is an offset of the tuning of the layer's sound in half-steps -12 to 0 to +12 (semitones). Fine This is an offset of the tuning of the layer's sound in cents. -50 to 00 +50 Filter This determines the cutoff frequency of the filter applied to the 00-99 layer's sound (see Tone > Type below). The value is a percentage of the frequency band, not the frequency itself. Type This is the type of filter applied to the layer's sound. Low-pass (LoPass) High-Pass (HiPass) Velocity Velocity>Level This determines how much the velocity of a strike will affect the layer's volume level. 00-99 Velocity>Filter This determines how much the velocity of a strike will affect the layer's filter cutoff frequency. -99 to 00 to +99 Velocity>Decay This determines how much the velocity of a strike will affect the decay time of the layer's sound. -99 to 00 to +99 Velocity>Pitch This determines how much the velocity of a strike will affect the layer's tuning. -99 to 00 to +99 16

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16
These are the parameters on the
Layers
page of Voice Mode (identical for both layers):
Parameter
Description
Values
/
Settings
Layer A
,
Layer
B
Loop
This determines whether or not the sample on that layer will
loop. When set to
Loop
, the sample will play repeatedly when
you strike the trigger and stop playing when you strike it again
(or set its
Decay
to
99
if you want it to play indefinitely).
Off (
---
),
Loop
Vel Limit
These two values determine the velocity range of the layer. If
you strike the trigger with an amount of force within that range,
it will trigger the sample.
000
127
Level
Decay
This determines how long the layer’s sound can be heard
before it decays into silence.
Off
,
01
99
Pan
This is the position of the layer’s sound in the stereo field.
Left (
L01
L50
)
Center (
MID
)
Right (
R01
R50
)
Level
This is the volume level of the layer’s sound.
Off
,
01
99
Tone
Tune
This is an offset of the tuning of the layer’s sound in half-steps
(semitones).
-12
to
0
to
+12
Fine
This is an offset of the tuning of the layer’s sound in cents.
-50
to
00
+50
Filter
This determines the cutoff frequency of the filter applied to the
layer’s sound (see
Tone
>
Type
below). The value is a
percentage of the frequency band, not the frequency itself.
00
99
Type
This is the type of filter applied to the layer’s sound.
Low-pass (
LoPass
)
High-Pass (
HiPass
)
Velocity
Velocity
>
Level
This determines how much the velocity of a strike will affect
the layer’s volume level.
00
99
Velocity
>
Filter
This determines how much the velocity of a strike will affect
the layer’s filter cutoff frequency.
-99
to
00
to
+99
Velocity
>
Decay
This determines how much the velocity of a strike will affect
the decay time of the layer’s sound.
-99
to
00
to
+99
Velocity
>
Pitch
This determines how much the velocity of a strike will affect
the layer’s tuning.
-99
to
00
to
+99