HP Workstation x2000 ATI Fire GL 2 graphics card users guide - Page 44

Professional 3D Rendering, Hardware Geometry Acceleration, Broadcast Video

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Professional 3D Rendering ♦ Full OpenGL 1.1 ICD with 1.2 functional extensions ♦ Single-pass bump mapping and hardware 3D textures ♦ Gouraud shading ♦ Bilinear and trilinear MIP-mapping ♦ Alpha blending ♦ Fogging and depth cueing ♦ Anti-aliased lines and sorted polygons ♦ Scissoring and stippling ♦ Overlay and stencil buffers ♦ Z-buffering Hardware Geometry Acceleration ♦ 100% OpenGL geometry pipeline ♦ Full geometry transform processing ♦ Full lighting calculations for 16 sources, including directional, positional, and spot Broadcast Video ♦ Bilinear scaling (up/down) ♦ YUV-RGB converter for video and textures Technical Details 41

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Technical Details
41
Professional 3D Rendering
Full OpenGL 1.1 ICD with 1.2 functional extensions
Single-pass bump mapping and hardware 3D textures
Gouraud shading
Bilinear and trilinear MIP-mapping
Alpha blending
Fogging and depth cueing
Anti-aliased lines and sorted polygons
Scissoring and stippling
Overlay and stencil buffers
Z-buffering
Hardware Geometry Acceleration
100% OpenGL geometry pipeline
Full geometry transform processing
Full lighting calculations for 16 sources, including directional,
positional, and spot
Broadcast Video
Bilinear scaling (up/down)
YUV-RGB converter for video and textures