Yamaha YRM-103 YRM-103 Owners Manual Image - Page 17

Voicing Program

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• it A The operation outline of the DX7 Voicing Program is as follows: Fig. 12 Operation diagram DX7 Fu nction parameters Edit memory Voice data CARTRIDGE Voice memory , I Voice data 2 INTERNAL Voice memory I Voice data 2 ( 31 31 32 32 CX5M Edit memory 6 Voice data Function parameters Voice memory 2 I Voice data 2 3 7 1 FUncliOn paramelef 9 31 32 33 47 48 Edit/recall memory fl Data for 48 voices can be stored in the voice memory of the CX5M. Function parameters can also be stored in the CX5M voice memory according to voices; and these can be transferred to the DX7. 1 All 32 voices in the internal memory of DX7 can be loaded into the voice memory of the CX5M by first turning on the power of the DX7 and then that of the CX5M. The voice list (the names of the DX7 voices) will be displayed at this stage. The remaining voices in the CX5M voice memory (voices No. 33 to 48) will be set to INITIAL voice. r9 , 2 In addition to the 48 voice memories, the CX5M has an edit memory like the edit buffer of the DX7. When a voice is selected with the Play function the data for that voice (including the function parameter) will be enteredinto the edit memory of the CX5M. (Henceforth, any reference to the edit memory will refer to that of the CX5M, not the DX7, unless otherwise indicated.) The selected voice can be edited by pressing the FT( key. - 14 -

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it
A
The
operation
outline
of
the
DX7
Voicing Program
is as
follows:
Fig.
12
Operation
diagram
DX7
Fu
nction
parameters
Edit memory
CARTRIDGE
Voice
memory
,
I
Voice
data
2
31
32
(
Voice
data
INTERNAL
Voice
memory
I
Voice
data
2
31
32
6
CX5M
Edit
memory
Voice
data
Function
parameters
Voice memory
2
1
7
f l
I
Voice
data
FUncliOn
paramelef
9
2
3
31
32
33
47
48
Edit/recall
memory
Data
for
48
voices
can
be
stored
in
the
voice
memory
of
the
CX5M.
Function
parameters
can
also
be
stored
in
the
CX5M
voice
memory
according
to
voices;
and
these
can
be
transferred
to
the
DX7.
1
All
32
voices
in
the
internal
memory
of
DX7
can
be
loaded
into
the voice
memory
of
the
CX5M
by
first
turning on
the
power
of
the
DX7
and
then
that
of
the
CX5M.
The
voice
list
(the
names
of
the
DX7
voices)
will
be
displayed
at
this
stage.
The
remaining
voices
in
the
CX5M
voice
memory
(voices
No. 33
to
48)
will
be
set
to
INITIAL
voice.
2
In
addition
to
the
48
voice
memories,
the
CX5M
has
an
edit
memory
like
the
edit
buffer of
the
DX7.
When
a
voice
is
selected
with
the
Play
function
r9
,
the
data
for that
voice
(including
the
function
parameter)
will
be
enteredinto
the
edit
memory
of
the
CX5M.
(Henceforth, any
reference
to
the
edit
memory
will
refer
to
that
of
the
CX5M,
not
the
DX7,
unless otherwise
indicated.)
The
selected
voice
can
be
edited
by
pressing the
FT(
key.
14