ATI 9800XT User Guide - Page 30

OpenGL® Compatibility Settings

Page 30 highlights

26 OpenGL® Compatibility Settings Force Z-buffer depth Triple Buffering OpenGL® hardware acceleration Defaults button Explicitly set the Z-Buffer depth. Most applications will work best when Disabled is selected Improves the frame rate of games when Wait for Vertical Sync is enabled in Custom Settings. Enabling Triple Buffering may decrease application performance as there will be less frame-buffer memory available. If there is insufficient memory available to support this feature it will be automatically disabled. It is recommended that this feature remain disabled. This feature should only be disabled if you are experiencing serious rendering problems. Disabling this feature will significantly decrease OpenGL® performance. Resets to the dialog's default values.

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26
OpenGL
®
Compatibility Settings
Force Z-buffer
depth
Explicitly set the Z-Buffer depth. Most applications
will work best when
Disabled
is selected
Triple
Buffering
Improves the frame rate of games when Wait for
Vertical Sync is enabled in Custom Settings.
Enabling Triple Buffering may decrease
application performance as there will be less
frame-buffer memory available. If there is
insufficient memory available to support this
feature it will be automatically disabled. It is
recommended that this feature remain disabled.
OpenGL
®
hardware
acceleration
This feature should only be disabled if you are
experiencing serious rendering problems.
Disabling this feature will significantly decrease
OpenGL
®
performance.
Defaults
button
Resets to the dialog’s default values.