HP Rp7410 BSD Sockets Interface Programmer's Guide - Page 118
Receiving IP Multicast Datagrams
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Advanced Topics for Internet Datagram Sockets Sending and Receiving IP Multicast Datagrams #include unsigned char ttl = 64; setsockopt(s, IPPROTO_IP, IP_MULTICAST_TTL, &ttl, sizeof(ttl)); Note that ttl is an unsigned char. Any of the values 0 through 255 can be specified. If ttl is zero, the multicast is limited to the local system. If ttl is one, the multicast is limited to a local network. If ttl is two, the multicast can forwarded through at most one gateway; and so forth. Disabling Loopback IP_MULTICAST_LOOP Normally, if a multicast datagram is sent to a port from which an application on the local system is reading, a copy of the datagram is looped back and delivered to the application. The IP_MULTICAST_LOOP socket option allows the sending application to disable loopback for datagrams sent through that socket. For example: #include unsigned char loop = 0; setsockopt(s, IPPROTO_IP, IP_MULTICAST_LOOP, &loop, sizeof(loop)); Note that loop is an unsigned char. Usually, applications should not disable loopback. Disabling loopback provides only a modest improvement in system performance. Receiving IP Multicast Datagrams IP multicasting is supported only for AF_INET sockets of type SOCK_DGRAM and only on networks for which the interface supports multicasting. In order to receive multicast datagrams, an application must bind to the port number to which multicast datagrams will be sent. If an application binds to the address INADDR_ANY, it may receive all datagrams that are sent to the port number. If the application binds to a multicast group address, it may receive only datagrams sent to that group and port number. Additionally, the system must join the multicast group on the interface on which the multicast datagrams arrive. An application can request that the system join a group by using the IP_ADD_MEMBERSHIP socket option. An application can join up to IP_MAX_MEMBERSHIPS multicast groups on each socket. Currently, this is defined to be 20 in . However, each network interface may impose a smaller system-wide limit because of interface resource limitations and 118 Chapter 5
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