HP Rp7410 BSD Sockets Interface Programmer's Guide - Page 51

signalSIGCLD, SIG_IGN

Page 51 highlights

Using Internet Stream Sockets Example Using Internet Stream Sockets fprintf(stderr, "%s: unable to fork daemon\n", argv[0]); exit(1); case 0: /* The child process (daemon) comes here. */ /* Close stdin and stderr so that they will not * be kept open. Stdout is assumed to have been * redirected to some logging file, or /dev/null. * From now on, the daemon will not report any * error messages. This daemon will loop forever, * waiting for connections and forking a child * server to handle each one. */ fclose(stdin); fclose(stderr); /* Set SIGCLD to SIG_IGN, in order to prevent * the accumulation of zombies as each child * terminates. This means the daemon does not * have to make wait calls to clean them up. */ signal(SIGCLD, SIG_IGN); for(;;) { /* Note that addrlen is passed as a pointer * so that the accept call can return the * size of the returned address. */ addrlen = sizeof(struct sockaddr_in); /* This call will block until a new * connection arrives. Then, it will * return the address of the connecting * peer, and a new socket descriptor, * s, for that connection. */ s = accept(ls, &peeraddr_in, &addrlen); if ( s == -1) exit(1); switch (fork()) { case -1: /* Can't fork, just continue. */ exit(1); case 0: /* Child process comes here. */ server(); exit(0); default: /* Daemon process comes here. */ /* The daemon needs to close the * the new accept socket after * forking the child. This * prevents daemon from running * out of file descriptors. * It also means that when the * server closes the socket, * that it will allow socket * to be destroyed since it * will be the last close. */ close(s); } } default: exit(0); } /* Parent process comes here. */ Chapter 2 51

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Chapter 2
51
Using Internet Stream Sockets
Example Using Internet Stream Sockets
fprintf(stderr, ā€œ%s: unable to fork daemon\nā€, argv[0]);
exit(1);
case 0:
/* The child process (daemon) comes here. */
/* Close stdin and stderr so that they will not
* be kept open.
Stdout is assumed to have been
* redirected to some logging file, or /dev/null.
* From now on, the daemon will not report any
* error messages.
This daemon will loop forever,
* waiting for connections and forking a child
* server to handle each one.
*/
fclose(stdin);
fclose(stderr);
/* Set SIGCLD to SIG_IGN, in order to prevent
* the accumulation of zombies as each child
* terminates.
This means the daemon does not
* have to make wait calls to clean them up.
*/
signal(SIGCLD, SIG_IGN);
for(;;) {
/* Note that addrlen is passed as a pointer
* so that the accept call can return the
* size of the returned address.
*/
addrlen = sizeof(struct sockaddr_in);
/* This call will block until a new
* connection arrives. Then, it will
* return the address of the connecting
* peer, and a new socket descriptor,
* s, for that connection.
*/
s = accept(ls, &peeraddr_in, &addrlen);
if ( s == -1) exit(1);
switch (fork()) {
case -1:
/* Can't fork, just continue. */
exit(1);
case 0:
/* Child process comes here. */
server();
exit(0);
default:
/* Daemon process comes here. */
/* The daemon needs to close the
* the new accept socket after
* forking the child. This
* prevents daemon from running
* out of file descriptors.
* It also means that when the
* server closes the socket,
* that it will allow socket
* to be destroyed since it
* will be the last close.
*/
close(s);
}
}
default:
/* Parent process comes here. */
exit(0);
}