Texas Instruments TI-92 Owners Manual - Page 177

Moving the Cursor in 3D, How to Move the Cursor, Simple Example of Moving the Cursor, How to Move

Page 177 highlights

Moving the Cursor in 3D When you move the cursor along a 3D surface, it may not be obvious why the cursor moves as it does. 3D graphs have two independent variables (x,y) instead of one, and the x and y axes have a different orientation than other graphing modes. How to Move the Cursor Note: You can move the cursor only within the x and y boundaries set by Window variables xmin, xmax, ymin, and ymax. On a 3D surface, the cursor always follows along a grid wire. Cursor Key B A C D Moves the cursor to the next grid point in the: Positive x direction Negative x direction Positive y direction Negative y direction Although the rules are straightforward, the actual cursor movement can be confusing unless you know the orientation of the axes. In 2D graphing, the x and y axes always have the same orientation relative to the Graph screen. Tip: To show the axes and their labels from the Y= Editor, Window Editor, or Graph screen, use: TI-89: ¥ Í TI-92 Plus: ¥ F Simple Example of Moving the Cursor Tip: By displaying and labeling the axes, you can more easily see the pattern in the cursor movement. In 3D graphing, x and y have a different orientation relative to the Graph screen. Also, you can rotate and/or elevate the viewing angle. eyeq=20 eyef=70 eyeψ=0 The following graph shows a sloped plane that has the equation z1(x,y) = ë (x + y) / 2. Suppose you want to trace around the displayed boundary. When you press ..., the trace cursor appears at the midpoint of the xy grid. Use the cursor pad to move the cursor to any edge. B moves in a positive x direction, up to xmax. D moves in a negative y direction, back to ymin. C moves in a positive y direction, up to ymax. A moves in a negative x direction, back to xmin. Tip: To move grid points closer together, you can increase Window variables xgrid and ygrid. When the trace cursor is on an interior point in the displayed plane, the cursor moves from one grid point to the next along one of the grid wires. You cannot move diagonally across the grid. Notice that the grid wires may not appear parallel to the axes. 160 Chapter 10: 3D Graphing

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160
Chapter 10: 3D Graphing
On a 3D surface, the cursor always follows along a grid wire.
Cursor Key
Moves the cursor to the next grid point in the:
B
Positive
x
direction
A
Negative
x
direction
C
Positive
y
direction
D
Negative
y
direction
Although the rules are straightforward, the actual cursor movement
can be confusing unless you know the orientation of the axes.
In 2D graphing, the x and y axes
always have the same orientation
relative to the Graph screen.
In 3D graphing, x and y have a
different orientation relative to the
Graph screen. Also, you can rotate
and/or elevate the viewing angle.
The following graph shows a sloped plane that has the equation
z1(x,y) =
ë
(x + y) / 2
. Suppose you want to trace around the displayed
boundary.
When the trace cursor is on an interior point in the displayed plane,
the cursor moves from one grid point to the next along one of the
grid wires. You cannot move diagonally across the grid.
Notice that the grid wires may not appear parallel to the axes.
Moving the Cursor in 3D
When you move the cursor along a 3D surface, it may not be
obvious why the cursor moves as it does. 3D graphs have two
independent variables (x,y) instead of one, and the x and y
axes have a different orientation than other graphing modes.
How to Move the
Cursor
Note:
You can move the
cursor only within the x and y
boundaries set by Window
variables xmin, xmax, ymin,
and ymax.
Tip:
To show the axes and
their labels from the
Y= Editor, Window Editor, or
Graph screen, use:
TI
-
89
:
¥Í
TI
-
92 Plus
:
¥
F
Simple Example of
Moving the Cursor
Tip:
By displaying and
labeling the axes, you can
more easily see the pattern
in the cursor movement.
Tip:
To move grid points
closer together, you can
increase Window variables
xgrid and ygrid.
B
moves in a
positive x direction,
up to xmax.
D
moves in a
negative y direction,
back to ymin.
A
moves in a negative
x direction, back to
xmin.
C
moves in a
positive y direction,
up to ymax.
When you press
, the trace cursor appears at
the midpoint of the xy grid. Use the cursor pad to
move the cursor to any edge.
eye
q
=20
eye
f
=70
eye
ψ
=0