Adobe 38039927 User Guide - Page 191

Using symbols

Page 191 highlights

ADOBE FIREWORKS CS3 186 User Guide Using style defaults If you want to delete all custom styles from the Styles panel and restore any deleted default styles, you can reset the Styles panel to its default state. You can also change the size of the icons displayed in the Styles panel. To reset the Styles panel to the default styles: ❖ Select Reset Styles from the Styles panel Options menu. Note: Resetting styles to the default removes any custom styles you may have saved. To change the size of the style preview icons: ❖ Select Large Icons from the Styles panel Options menu to switch between large and small preview sizes. Applying attributes without creating a style You can copy attributes from one object and apply them to other objects, without creating a new style in the Styles panel. You can use this method to quickly apply attributes to an object when you are not planning to reapply those attributes to other objects. Attributes that can be copied and applied include fills, strokes, filters, and text attributes. To copy attributes from one object and apply them to other objects: 1 Select the object whose attributes you want to copy. 2 Select Edit > Copy. 3 Deselect the original object, then select the object or objects to which you want to apply the new attributes. 4 Select Edit > Paste Attributes. The selected objects take on the same attributes as the original object. Using symbols Fireworks has three types of symbols: graphic, animation, and button. Each has unique characteristics for its specific use. Instances are representations of a Fireworks symbol. When the symbol object (the original) is edited, the instances (copies) automatically change to reflect the modifications to the symbol. Symbols are useful whenever you want to reuse a graphic element. You can place instances in multiple Fireworks documents and retain the association with the symbol. Symbols are helpful for creating buttons and animating objects across multiple frames. For more information about the additional features built into animation and button features, see "Creating animation symbols" on page 239 and "Creating button symbols" on page 220. Creating a symbol You can create symbols using the Edit > Insert submenu. You can create a symbol from any object, text block, or group, and then organize them in the Library tab of the Assets panel. To place instances in a document, you simply drag them from the Library tab onto the canvas. After creating an instance of the symbol in the current document, it resides in the Library tab of the Assets panel and can be edited from there. To create a new symbol from a selected object: 1 Select the object and select Modify > Symbol > Convert to Symbol. 2 Type a name for the symbol in the Name text box of the Convert to Symbol dialog box.

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ADOBE FIREWORKS CS3
User Guide
186
Using style defaults
If you want to delete all custom styles from the Styles panel and restore any deleted default styles, you can reset the
Styles panel to its default state. You can also change the size of the icons displayed in the Styles panel.
To reset the Styles panel to the default styles:
Select Reset Styles from the Styles panel Options menu.
Note:
Resetting styles to the default removes any custom styles you may have saved.
To change the size of the style preview icons:
Select Large Icons from the Styles panel Options menu to switch between large and small preview sizes.
Applying attributes without creating a style
You can copy attributes from one object and apply them to other objects, without creating a new style in the Styles
panel. You can use this method to quickly apply attributes to an object when you are not planning to reapply those
attributes to other objects. Attributes that can be copied and applied include fills, strokes, filters, and text attributes.
To copy attributes from one object and apply them to other objects:
1
Select the object whose attributes you want to copy.
2
Select Edit > Copy.
3
Deselect the original object, then select the object or objects to which you want to apply the new attributes.
4
Select Edit > Paste Attributes.
The selected objects take on the same attributes as the original object.
Using symbols
Fireworks has three types of symbols: graphic, animation, and button. Each has unique characteristics for its specific
use. Instances are representations of a Fireworks symbol. When the symbol object (the original) is edited, the
instances (copies) automatically change to reflect the modifications to the symbol.
Symbols are useful whenever you want to reuse a graphic element. You can place instances in multiple Fireworks
documents and retain the association with the symbol. Symbols are helpful for creating buttons and animating
objects across multiple frames. For more information about the additional features built into animation and button
features, see “Creating animation symbols” on page 239 and “Creating button symbols” on page 220.
Creating a symbol
You can create symbols using the Edit > Insert submenu. You can create a symbol from any object, text block, or
group, and then organize them in the Library tab of the Assets panel. To place instances in a document, you simply
drag them from the Library tab onto the canvas. After creating an instance of the symbol in the current document,
it resides in the Library tab of the Assets panel and can be edited from there.
To create a new symbol from a selected object:
1
Select the object and select Modify > Symbol > Convert to Symbol.
2
Type a name for the symbol in the Name text box of the Convert to Symbol dialog box.