Adobe 38039927 User Guide - Page 247

Working with frames

Page 247 highlights

You can change the direction of the motion by changing the angle of the path. ADOBE FIREWORKS CS3 242 User Guide To change movement or direction: ❖ Drag one of the symbol's animation start or end handles to a new location. The green point indicates the starting point; the red indicates the ending point. Shift-drag to constrain the direction of movement to 45° increments. Working with frames You build animations by creating a number of frames. You can see the contents of each frame using the Frames panel. The Frames panel is where you create and organize frames. You can name the frames, reorganize them, manually set the timing of the animation, and move objects from one frame to another. Each frame also has a number of associated properties. By setting the frame delay or hiding a frame, you can make your animation look the way you want during the building and editing process. Setting the frame delay The frame delay determines how long the current frame is displayed. It is specified in hundredths of a second. For example, a setting of 50 displays the frame for half a second, and a setting of 300 displays it for three seconds. To set the frame delay value: 1 Select one or more frames: • To select a contiguous range of frames, Shift-click the first and last frame names. • To select a noncontiguous range of frames, hold down Control (Windows) or Command (Macintosh) and click each frame name. 2 Do one of the following: • Select Properties from the Frames panel Options menu. • Double-click the frame delay column. The Frame Properties pop-up window appears.

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ADOBE FIREWORKS CS3
User Guide
242
You can change the direction of the motion by changing the angle of the path.
To change movement or direction:
Drag one of the symbol’s animation start or end handles to a new location. The green point indicates the starting
point; the red indicates the ending point.
Shift-drag to constrain the direction of movement to 45° increments.
Working with frames
You build animations by creating a number of frames. You can see the contents of each frame using the Frames
panel. The Frames panel is where you create and organize frames. You can name the frames, reorganize them,
manually set the timing of the animation, and move objects from one frame to another.
Each frame also has a number of associated properties. By setting the frame delay or hiding a frame, you can make
your animation look the way you want during the building and editing process.
Setting the frame delay
The frame delay determines how long the current frame is displayed. It is specified in hundredths of a second. For
example, a setting of 50 displays the frame for half a second, and a setting of 300 displays it for three seconds.
To set the frame delay value:
1
Select one or more frames:
To select a contiguous range of frames, Shift-click the first and last frame names.
To select a noncontiguous range of frames, hold down Control (Windows) or Command (Macintosh) and click
each frame name.
2
Do one of the following:
Select Properties from the Frames panel Options menu.
Double-click the frame delay column.
The Frame Properties pop-up window appears.