Adobe 38039927 User Guide - Page 312

Copying and pasting Fireworks graphics into Flash, To copy and paste or drag and drop graphics

Page 312 highlights

ADOBE FIREWORKS CS3 307 User Guide Keep all text editable preserves the editability of all text. If text objects contain special fills, strokes, or effects that Flash does not support, those properties are either lost or converted to their Flash equivalents, which may not look the same. 8 Click OK. The Fireworks PNG file is imported into Flash using the import options you chose. Note: The selections in the Import Fireworks Document dialog box are saved and used as default settings the next time you import a PNG file. Copying and pasting Fireworks graphics into Flash A quick way to place Fireworks graphics into Flash is to copy and paste or drag and drop them. Note: To copy graphics into versions of Flash earlier than Flash 8, you must choose Edit > Copy Path Outlines. Note: You may have to ungroup the objects using Modify > Ungroup so that they will be editable as separate vector objects in Flash. To copy and paste or drag and drop graphics from Fireworks into a Flash document: 1 In Fireworks, select the object or objects to copy. 2 Select Edit > Copy or click the Quick Export button and choose Copy from the Flash pop-up menu. 3 In Flash, create a new document and choose Edit > Paste, or drag the file directly from Fireworks to Flash. The Import Fireworks Document dialog box appears. 4 Select an option from Into pop-up menu: Current frame as movie clip The contents being pasted are imported as a movie clip, which is placed in the active frame and layer in the Flash file. The layer hierarchy and frames within the PNG file are preserved. New layer The pasted content is imported as new layer. Frames are imported into the timeline as separate frames. 5 Select the way you'd like vector objects imported: Import as bitmaps to maintain appearance preserves the editability of vector objects, unless they have special fills, strokes, or effects that Flash does not support. To preserve the appearance of such objects, Flash converts them to non-editable bitmap images. Import as editable paths preserves the editability of all vector objects. If objects have special fills, strokes, or effects that Flash does not support, those properties are either lost or converted to their Flash equivalents, which may not look the same.

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ADOBE FIREWORKS CS3
User Guide
307
Keep all text editable
preserves the editability of all text. If text objects contain special fills, strokes, or effects that
Flash does not support, those properties are either lost or converted to their Flash equivalents, which may not look
the same.
8
Click OK.
The Fireworks PNG file is imported into Flash using the import options you chose.
Note:
The selections in the Import Fireworks Document dialog box are saved and used as default settings the next time
you import a PNG file.
Copying and pasting Fireworks graphics into Flash
A quick way to place Fireworks graphics into Flash is to copy and paste or drag and drop them.
Note:
To copy graphics into versions of Flash earlier than Flash 8, you must choose Edit > Copy Path Outlines.
Note:
You may have to ungroup the objects using Modify > Ungroup so that they will be editable as separate vector
objects in Flash.
To copy and paste or drag and drop graphics from Fireworks into a Flash document:
1
In Fireworks, select the object or objects to copy.
2
Select Edit > Copy or click the Quick Export button and choose Copy from the Flash pop-up menu.
3
In Flash, create a new document and choose Edit > Paste, or drag the file directly from Fireworks to Flash.
The Import Fireworks Document dialog box appears.
4
Select an option from Into pop-up menu:
Current frame as movie clip
The contents being pasted are imported as a movie clip, which is placed in the active
frame and layer in the Flash file. The layer hierarchy and frames within the PNG file are preserved.
New layer
The pasted content is imported as new layer. Frames are imported into the timeline as separate frames.
5
Select the way you’d like vector objects imported:
Import as bitmaps to maintain appearance
preserves the editability of vector objects, unless they have special fills,
strokes, or effects that Flash does not support. To preserve the appearance of such objects, Flash converts them to
non-editable bitmap images.
Import as editable paths
preserves the editability of all vector objects. If objects have special fills, strokes, or effects
that Flash does not support, those properties are either lost or converted to their Flash equivalents, which may not
look the same.