Adobe 38039927 User Guide - Page 246

Editing symbol graphics, Editing symbol motion paths

Page 246 highlights

ADOBE FIREWORKS CS3 241 User Guide To change animation symbol properties: 1 Select an animation symbol. 2 Select Modify > Animation > Settings to open the Animate dialog box or Window > Properties to open the Property inspector if it is not already open. 3 Change the desired properties. 4 If you're using the Animate dialog box, click OK to accept the changed properties. Removing animations You can remove animations either by deleting the animation symbol from the library or by removing the animation from the symbol. To remove a symbol from the library: 1 In the Library panel, select the animation symbol you want to remove. 2 Drag the symbol to the trash can icon in the lower right corner. To remove the animation from a selected animation symbol: ❖ Select Modify > Animation > Remove Animation. The symbol becomes a graphic symbol and is no longer animated. If you later convert the symbol back into an animation symbol, the previous animation settings return. Editing symbol graphics You can change the graphic your symbol is based on as well as its properties. You edit symbol graphics in the Symbol Editor. The Symbol Editor lets you use any of the drawing, text, or color tools to edit the graphic. While you're working in the Symbol Editor, only the selected symbol is affected. The symbol is a library item. Thus, if you change the appearance of one of its instances, all the other instances change as well. To change a selected symbol's graphic attributes: 1 Do one of the following to open the Symbol Editor: • Double-click the symbol object. • Select Modify > Symbol > Edit Symbol. • Click the Edit button in the Animate dialog box. 2 Modify the animation symbol and change any text, strokes, fills, and effects as appropriate. 3 Close the Symbol Editor. Editing symbol motion paths When you select an animation symbol, it has a unique bounding box and a motion path attached that indicates the direction in which the symbol moves. The green dot on the motion path indicates the starting point, and the red dot shows the end point. The blue points on the path represent frames. For example, a symbol with five frames would have one green dot, three blue dots, and one red dot on its path. The position of the object on the path indicates the current frame. So, if the object appears at the third dot, Frame 3 is the current frame.

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ADOBE FIREWORKS CS3
User Guide
241
To change animation symbol properties:
1
Select an animation symbol.
2
Select Modify > Animation > Settings to open the Animate dialog box or Window > Properties to open the
Property inspector if it is not already open.
3
Change the desired properties.
4
If you’re using the Animate dialog box, click OK to accept the changed properties.
Removing animations
You can remove animations either by deleting the animation symbol from the library or by removing the animation
from the symbol.
To remove a symbol from the library:
1
In the Library panel, select the animation symbol you want to remove.
2
Drag the symbol to the trash can icon in the lower right corner.
To remove the animation from a selected animation symbol:
Select Modify > Animation > Remove Animation.
The symbol becomes a graphic symbol and is no longer animated. If you later convert the symbol back into an
animation symbol, the previous animation settings return.
Editing symbol graphics
You can change the graphic your symbol is based on as well as its properties. You edit symbol graphics in the Symbol
Editor. The Symbol Editor lets you use any of the drawing, text, or color tools to edit the graphic. While you’re
working in the Symbol Editor, only the selected symbol is affected.
The symbol is a library item. Thus, if you change the appearance of one of its instances, all the other instances change
as well.
To change a selected symbol’s graphic attributes:
1
Do one of the following to open the Symbol Editor:
Double-click the symbol object.
Select Modify > Symbol > Edit Symbol.
Click the Edit button in the Animate dialog box.
2
Modify the animation symbol and change any text, strokes, fills, and effects as appropriate.
3
Close the Symbol Editor.
Editing symbol motion paths
When you select an animation symbol, it has a unique bounding box and a motion path attached that indicates the
direction in which the symbol moves.
The green dot on the motion path indicates the starting point, and the red dot shows the end point. The blue points
on the path represent frames. For example, a symbol with five frames would have one green dot, three blue dots, and
one red dot on its path. The position of the object on the path indicates the current frame. So, if the object appears
at the third dot, Frame 3 is the current frame.