Pioneer DJM-700 Owner's Manual - Page 17

Example - record

Page 17 highlights

EFFECT FUNCTIONS 7 REVERB Produces reverberation effect. 8 ROBOT Generates sound effect resembling that produced by a robot. When ROBOT is applied to microphone sound, a voicechanger effect is produced. 9 CRUSH Allows rapid creation of cyclically changing "crush sound effect" in beats of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1. Example 12 UP ROLL Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1 beats, and plays them repeatedly while continuously raising their pitch/key. Example Original Effect ON Time 1 cycle = 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat 10 ROLL Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1 beats and plays them repeatedly. Example Original 1/1 UP ROLL Key rises and repeats 13 DOWN ROLL Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1 beats, and plays them repeatedly while continuously lowering their pitch/key. Example Effect ON Original 1/1 roll Repeat 11 REVERSE ROLL Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1 beats and repeats them but in reverse order. Example Original Effect ON 1/1 DOWN ROLL Key lowers and repeats 14 SEND/RETURN By connecting a sampler or effector, a wide variety of other effects can be created. Effect ON 1/1 reverse roll Reversed repeat 17 En

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EFFECT FUNCTIONS
17
En
7
REVERB
Produces reverberation effect.
8
ROBOT
Generates sound effect resembling that produced by a robot.
When ROBOT is applied to microphone sound, a voice-
changer effect is produced.
9
CRUSH
Allows rapid creation of cyclically changing “crush sound
effect” in beats of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1.
10 ROLL
Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1
beats and plays them repeatedly.
11
REVERSE ROLL
Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1
beats and repeats them but in reverse order.
12
UP ROLL
Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1
beats, and plays them repeatedly while continuously raising
their pitch/key.
13
DOWN ROLL
Records sounds at 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1
beats, and plays them repeatedly while continuously lowering
their pitch/key.
14 SEND/RETURN
By connecting a sampler or effector, a wide variety of other
effects can be created.
Example
Time
1 cycle = 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat
Example
Repeat
Original
1/1 roll
Effect ON
Example
Reversed repeat
Original
1/1
reverse roll
Effect ON
Example
Key rises and repeats
Original
1/1 UP ROLL
Effect ON
Example
Key lowers and repeats
Original
1/1 DOWN ROLL
Effect ON