D-Link DMP-100 User Guide - Page 17

Endless Looping, Jog Mode, Normal vs. LOUD Volume, Resume or Cancel if Interrupted, Play

Page 17 highlights

selected as "Trigger First Time Only". On the other hand, the same tour may desire that a "falling water" soundtrack be played whenever the flight approaches a waterfall, so this waypoint would be selected as "Trigger Every Time". See "Notes on GPS Triggering" on page 22 for detailed information. Be sure to click on "Apply" when entering or changing any GPS trigger data. ♦ Endless Looping This attribute is only available for music tracks. When set, the selected music track will repeat endlessly when it is played either via a trigger or by an explicit selection from the front panel. The track will not loop if it has been selected via either "CONTINUOUS MIX" or via "PLAY WHOLE LIST". ♦ Jog Mode If enabled, Triggers 6 and 7 are used to simulate a knob turn followed by a button press. This allows stepping forward and backward through the track lists. Also, Triggers 1 and 2 are used to control the volume level. See page 10 for details. ♦ Normal vs. LOUD Volume Any track can be played at either the currently-set volume level or at a pre-determined "LOUD" setting. This allows background music to play at a quiet volume setting, while important safety messages are played at a higher level. The actual volume level of the LOUD setting is selected in Setup Mode. Please refer to the "DMP-100 Installation Guide", AI document number DMP010, for information on entering Setup Mode and changing this setting. Note that the internal chime sound is always played at the LOUD volume level. ♦ Resume or Cancel if Interrupted This setting determines the behavior of a currently playing track which is interrupted by another track which then finishes. If set to "Resume", the original track will rewind approximately 3 seconds and then resume playback. If set to "Cancel", the original track is simply cancelled when the new track begins. By default, Speech tracks are set to "Resume" while Music tracks are set to "Cancel". ♦ Play Automatically at Power-up or When Idle This attribute can be attached to either a speech or music track, an entire music list, or the "CONTINUOUS MIX" selection. Only one selection may be given this attribute. The selection will begin to play on power-up immediately after the opening screen and any custom titles are displayed. In addition, the selection will play any time the DMP100 is idle after having played any audio tracks. Note that if more than one interrupt has occurred, the power-up track will be re-selected, and will not resume from where it was interrupted but instead will restart at the beginning. For a full explanation of how tracks are interrupted and restored, see "Notes on Interrupting and Restoring Audio Tracks" on page 22. DMP-100 USERS GUIDE P/N DMP020 V1.7 PAGE 17 OF 23

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DMP-100 USERS GUIDE
PAGE 17 OF 23
P/N DMP020 V1.7
selected as
Trigger First Time Only”.
On the other hand, the same tour may desire
that a “falling water” soundtrack be played whenever the flight approaches a waterfall,
so this waypoint would be selected as
Trigger Every Time
”.
See “Notes on GPS Triggering” on page 22 for detailed information.
Be sure to click on “Apply” when entering or changing any GPS trigger data.
Endless Looping
This attribute is only available for music tracks.
When set, the selected music track
will repeat endlessly when it is played either via a trigger or by an explicit selection
from the front panel.
The track will
not
loop if it has been selected via either
“CONTINUOUS MIX” or via “PLAY WHOLE LIST”.
Jog Mode
If enabled, Triggers 6 and 7 are used to simulate a knob turn followed by a button
press.
This allows stepping forward and backward through the track lists. Also,
Triggers 1 and 2 are used to control the volume level.
See page 10 for details.
Normal vs. LOUD Volume
Any track can be played at either the currently-set volume level or at a pre-determined
“LOUD” setting.
This allows background music to play at a quiet volume setting, while
important safety messages are played at a higher level.
The actual volume level of
the LOUD setting is selected in Setup Mode.
Please refer to the
“DMP-100
Installation Guide”
, AI document number DMP010, for information on entering Setup
Mode and changing this setting.
Note that the
internal
chime sound is always played
at the LOUD volume level.
Resume or Cancel if Interrupted
This setting determines the behavior of a currently playing track which is interrupted
by another track which then finishes.
If set to “Resume”, the original track will rewind
approximately 3 seconds and then resume playback.
If set to “Cancel”, the original
track is simply cancelled when the new track begins.
By default, Speech tracks are
set to “Resume” while Music tracks are set to “Cancel”.
Play Automatically at Power-up or When Idle
This attribute can be attached to either a speech or music track, an entire music list, or
the “CONTINUOUS MIX” selection.
Only one selection may be given this attribute.
The selection will begin to play on power-up immediately after the opening screen and
any custom titles are displayed.
In addition, the selection will play any time the DMP-
100 is idle after having played any audio tracks.
Note that if more than one interrupt
has occurred, the power-up track will be
re-selected
, and will not resume from where
it was interrupted but instead will restart at the beginning.
For a full explanation of how tracks are interrupted and restored, see “Notes on
Interrupting and Restoring Audio Tracks” on page 22.