Yamaha S08 Owner's Manual - Page 70

PR001, StPiano1, US001, St Synth St, GrandPno, XG001, Voice Selection for, Each Part, PRESET, GM2/XG

Page 70 highlights

70 *19 The function of the Variation Effect changes depending on this setting, as do the types of parameter changes. ● PRESET StPiano1 PR001 PAGE 1 PART ELEM KEY *20 This can be set only when Variation Connection (PAGE 15)is set to "SYS." When Variation Connection is set to "INS," "***" appears in the display and the setting cannot be changed. *21 This can be set only when Variation Connection (PAGE 15)is set to "INS." When Variation Connection is set to "SYS," "***" appears in the display and the setting cannot be changed. ❏ Settings: PR001~PR128 ● USER St Synth St US001 PAGE 1 PART ELEM KEY ❏ Settings: US001~US128, USDR 01~USDR02 ● GM2/XG *22 Voice Selection for Each Part Use the [+] and [-] buttons to select the Part, then select its Voice. The display will vary as follows according to the Memory selected. Specify the particular Voice Memory by pressing the appropriate Memory button: PRESET, USER or GM2/XG. To select a Drum Voice, simultaneously hold down the[DRUM] button and press the appropriate Memory button: [USER] or [GM2/XG]. The Voice can be set by using the same method as with Category Search (page 31). For details about Categories, refer to the Category List on page 50. For details about using Category Search, see page 31. GrandPno XG001 PAGE 1 PART ELEM KEY Use the [ ] and [ ] buttons to switch among the different banks for selecting program numbers. Settings: XG001~XG128 (The actual number of available programs differs depedning on the selected bank. For details, refer to the XG Voice List and XG Drum List in the separate Data List.) The voice will be switched after pressing the [ENTER] button. Appendix Reference *23 *26 The Rcv Ch parameter in the Voice Mode is set in the UTILITY mode (PAGE 3). *24 (Detune) Ignore the decimal place when inputting values from the numeric keypad. For example, to enter the value "-1.5," press the following buttons in order: "-," "1," then "5." *25 Level Attack Decay Time Time Release Time Key on Key off Time Attack Tm Determines the transition time from the moment a key on the keyboard is pressed to the point at which the level of the Voice reaches its peak. Positive values will lengthen the transition time and negative values will shorten it. Decay Tm Determines the transition time from the point at which the level of the Voice reaches its peak to the point at which it levels off. Positive values will lengthen the transition time and negative values will shorten it. Releas Tm Determines the transition time from when the key is released to when the sound level decays to zero.Positive values will lengthen the transition time and negative values will shorten it. Normal Pitch Time PEG Initial Level PEG Release Level PEG Attack Time Key on PEG Release Time Key off PEGIntL Determines the initial pitch, or the pitch that sounds the moment the key is played. PEGAtkTm Determines the time it takes after you play the key for the pitch to return to normal (or original), from the pitch set in PEG Initial Level above. PEGRelL Determines the final pitch that is reached after you release your finger from the key. PEGRelTm Determines the time it takes for the pitch to reach the setting made in PEG Release Level above, from when you release your finger from the key. The settings here are offsets used to increase and decrease the Element PEG settings. Quick Guide Basics Section

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70
Basics Section
Quick Guide
Reference
Appendix
*19
The function of the Variation Effect
changes depending on this setting, as do
the types of parameter changes.
*20
This can be set only when Variation
Connection (PAGE 15)is set to “SYS.”
When Variation Connection is set to
“INS,” “***” appears in the display and
the setting cannot be changed.
*21
This can be set only when Variation
Connection (PAGE 15)is set to “INS.”
When Variation Connection is set to
“SYS,” “***” appears in the display and
the setting cannot be changed.
*22
Voice Selection for
Each Part
Use the [+] and [-] buttons to select the
Part, then select its Voice. The display will
vary as follows according to the Memory
selected.
Specify the particular Voice Memory by
pressing the appropriate Memory button:
PRESET, USER or GM2/XG.
To select a Drum Voice, simultaneously
hold down the[DRUM] button and press
the appropriate Memory button: [USER]
or [GM2/XG].
The Voice can be set by using the same
method as with Category Search (page 31).
For details about Categories, refer to the
Category List on page 50. For details about
using Category Search, see page 31.
PRESET
Settings: PR001~PR128
USER
Settings:
US001~US128,
USDR 01~USDR02
GM2/XG
Use the [
] and [
] buttons to switch
among the different banks for selecting
program numbers.
Settings:
XG001~XG128 (The actual number of
available programs differs depedning on
the selected bank. For details, refer to the
XG Voice List and XG Drum List in the
separate Data List.)
The voice will be switched after pressing
the [ENTER] button.
*23
The
Rcv Ch parameter in the Voice Mode
is set in the UTILITY mode (PAGE 3).
*24 (Detune)
Ignore the decimal place when inputting
values from the numeric keypad. For
example, to enter the value “-1.5,” press
the following buttons in order: “-,”
“1,”
then “5.”
*25
Attack Tm
Determines the transition time from the
moment a key on the keyboard is pressed
to the point at which the level of the Voice
reaches its peak. Positive values will
lengthen the transition time and negative
values will shorten it.
Decay Tm
Determines the transition time from the
point at which the level of the Voice
reaches its peak to the point at which it
levels off. Positive values will lengthen the
transition time and negative values will
shorten it.
Releas Tm
Determines the transition time from when
the key is released to when the sound level
decays to zero.Positive values will lengthen
the transition time and negative values will
shorten it.
*26
PEGIntL
Determines the initial pitch, or the pitch
that sounds the moment the key is played.
PEGAtkTm
Determines the time it takes after you play
the key for the pitch to return to normal
(or original), from the pitch set in PEG
Initial Level above.
PEGRelL
Determines the final pitch that is reached
after you release your finger from the key.
PEGRelTm
Determines the time it takes for the pitch
to reach the setting made in PEG Release
Level above, from when you release your
finger from the key.
The settings here are offsets used to
increase and decrease the Element PEG
settings.
PR001
KEY
ELEM
PART
PAGE
1
StPiano1
US001
KEY
ELEM
PART
PAGE
1
St Synth St
GrandPno
XG001
KEY
ELEM
PART
PAGE
1
Key on
Key off
Attack
Time
Release
Time
Decay
Time
Time
Level
Key off
Key on
Normal Pitch
Time
PEG
Attack
Time
PEG Initial Level
PEG
Release
Time
PEG Release
Level