Panasonic Full HD 3D Home Theater Projector Operating Instructions - Page 83
[other Functions], [test Pattern], [lamp Runtime], Freeze], Blank], Viera Link], Input Select
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[OPTION] menu [OTHER FUNCTIONS] Press the button. zzThe [OTHER FUNCTIONS] menu is displayed. PICTURE POSITION OTHER FUNCTIONS FREEZE BLANK VIERA LINK LANGUAGE 3D SETTINGS LENS CONTROL OPTION INPUT SELECT HDMI1 IN HDMI2 IN HDMI3 IN COMPUTER IN COMPONENT IN S-VIDEO IN VIDEO IN ■■[FREEZE] You can temporarily freeze the projected video independently of external device playback. Press the button. zzPressing the button cancels the function. Note zzWhile displaying the frozen image, you can enter the [AREA SELECT] mode of the [SPLIT ADJUST] menu by pressing the button. However, when a 3D signal is being input (including converting 2D to 3D), transition to [SPLIT ADJUST] is not possible. For details see [SPLIT ADJUST] in the [PICTURE] menu. ( page 44) ■■[BLANK] When the projector is not being used for a brief period, such as during a break in a meeting or during preparation for a meeting, the video can be stopped temporarily. Press the button. zzPress any button to escape from the blank mode. ■■[VIERA LINK] You can operate an HDMI-connected device. Press the button. zzThe [VIERA LINK] menu is displayed. [VIERA LINK CONTROL] Selects the device to operate and switches input [HOME THEATER VOLUME] Adjusts the theater volume [HOME THEATER MUTE] Mutes the theater [OPERATE OTHER DEVICE] Operates third-party device zzFor details, see "Using VIERA Link". ( page 96) ■■INPUT SELECT The input can be switched directly. HDMI signal from the device [HDMI 1/2/3 IN] connected to HDMI IN 1/HDMI IN 2/HDMI IN 3. RGB signal and [COMPUTER IN] COMPONENT signals (YCBCR/ YPBPR) from the device connected to COMPUTER IN. [COMPONENT IN] COMPONENT signals (YCBCR/ YPBPR) from the device connected to COMPONENT IN. [S-VIDEO IN] S-VIDEO signal from the device connected to S-VIDEO IN. [VIDEO IN] VIDEO signal from the device connected to VIDEO IN. 1) Use the ▲ ▼ buttons to place the cursor on the input to be switched. 2) Press the button. zzSwitch to the selected input. [TEST PATTERN] You can display 5 types of image patterns for confirmation. Press the button to switch to the other patterns. Pressing the button cancels the function. Note zzWhen 3D is being displayed (including converting 2D to 3D), the [TEST PATTERN] cannot be executed. Perform the operation after switching to 2D. [LAMP RUNTIME] You can check how long the lamp has been used. Attention zzWhen replacing the lamp, follow the "Lamp unit replacement procedure" ( page 91) and set the runtime to [0]. Note zzWhen the lamp unit has reached the end of its lifespan the [LAMP RUNTIME] menu will provide the usage time notification by flashing red and gray. See "When to replace the lamp unit" ( page 90) about the lifespan. ENGLISH - 83 Settings