Sony BVM-HX310 Operating Instructions - Page 36

User LUT Setting, Loading User LUT files to the monitor, Select Load LUT in the User LUT Setting

Page 36 highlights

which can be displayed is displayed in order from Screen A. If the screen cannot be displayed, it turns black and the "Invalid Input Combination" message is displayed.  Time code is displayed on only the signal that is input to Screen A.  The audio signal input on Screen A is output.  The drive frequency of the panel changes to the same as Screen A.  The combination of SDI 1 and SDI2 cannot be displayed with Quad View.  "Native Scan" is set to "Off."  The XYZ format signal is not supported.  Set the same "RGB/YCC Range" settings for the all screens.  Sets the same frame rate of the signal which is input to each screen for all screens.  Set "Gamut Marker" and "Mono" to "Off." The following settings are available with a combination of Input Setting and User Preset. User LUT Setting 3D LUT files (Cube files), that are created with the RAW Viewer application or color grading tool, can be saved in the USB memory and loaded via the controller BKM-17R. Loading User LUT files to the monitor User LUT files are loaded to the monitor via the controller BKM-17R. To apply the loaded User LUT files to the input signals, you need to set "User LUT" (page 24, 27) in the "Input Setting" menu. Note Connect the monitor and controller with the Peer to Peer connection. 1 Save the desired User LUT files to the following folder in the USB memory. MSSONY/MONITOR/BVM/USER_LUT Notes  The USB memory is only FAT32 formatcompatible.  Cube files with the following conditions can be loaded. File format: Adobe .cube Number of lattice points: 17 or 33  The loading 3D LUT file should be named up to a total of 20 alphanumeric characters (one-byte characters) including "-" and "_" (excluding extension).  Up to 15 characters of the 3D LUT file name are displayed in the menu of the monitor.  Up to 1,000 User LUT files can be saved in the USB memory. 2 Connect the USB memory with the User LUT files saved to the USB connector on the controller BKM-17R. 3 Select "Load LUT" in the "User LUT Setting" menu, then select the desired User LUT number to load the User LUT file. Submenu Load LUT Delete LUT Setting Loads 3D LUT files to the monitor. Up to 30 files from "User LUT1" to "User LUT30" can be loaded. Individually or collectively deletes the 3D LUT files which were loaded to the monitor. Files are loaded from the USB memory. "In Progress" is displayed while loading the files and LEDs on the function buttons light in order from F1 to F7. 36

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51

36
which can be displayed is displayed in order
from Screen A.
If the screen cannot be displayed, it turns black
and the “Invalid Input Combination” message
is displayed.
Time code is displayed on only the signal that
is input to Screen A.
The audio signal input on Screen A is output.
The drive frequency of the panel changes to
the same as Screen A.
The combination of SDI 1 and SDI2 cannot be
displayed with Quad View.
“Native Scan” is set to “Off.”
The XYZ format signal is not supported.
Set the same “RGB/YCC Range” settings for the
all screens.
Sets the same frame rate of the signal which is
input to each screen for all screens.
Set “Gamut Marker” and “Mono” to “Off.”
The following settings are available with a
combination of Input Setting and User Preset.
User LUT Setting
3D LUT files (Cube files), that are created with the
RAW Viewer application or color grading tool,
can be saved in the USB memory and loaded via
the controller BKM-17R.
Loading User LUT files to the monitor
User LUT files are loaded to the monitor via the
controller BKM-17R.
To apply the loaded User LUT files to the input
signals, you need to set “User LUT” (page 24, 27)
in the “Input Setting” menu.
Note
Connect the monitor and controller with the Peer
to Peer connection.
1
Save the desired User LUT files to the
following folder in the USB memory.
MSSONY/MONITOR/BVM/USER_LUT
Notes
The USB memory is only FAT32 format-
compatible.
Cube files with the following conditions
can be loaded.
File format: Adobe .cube
Number of lattice points: 17 or 33
The loading 3D LUT file should be named
up to a total of 20 alphanumeric characters
(one-byte characters) including “-” and “_”
(excluding extension).
Up to 15 characters of the 3D LUT file name
are displayed in the menu of the monitor.
Up to 1,000 User LUT files can be saved in
the USB memory.
2
Connect the USB memory with the User LUT
files saved to the USB connector on the
controller BKM-17R.
3
Select “Load LUT” in the “User LUT Setting”
menu, then select the desired User LUT
number to load the User LUT file.
Files are loaded from the USB memory. “In
Progress” is displayed while loading the files
and LEDs on the function buttons light in
order from F1 to F7.
Submenu
Setting
Load LUT
Loads 3D LUT files to the monitor. Up
to 30 files from “User LUT1” to “User
LUT30” can be loaded.
Delete LUT
Individually or collectively deletes the
3D LUT files which were loaded to the
monitor.